godot-demo-projects/mono/multiplayer_pong/ball.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://ball.png" type="Texture2D" id=1]
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[ext_resource path="res://logic/Ball.cs" type="Script" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 4.65663
[node name="Ball" type="Area2D"]
script = ExtResource( 2 )
[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )