build-containers/Dockerfile.android

31 lines
1.3 KiB
Docker

ARG img_version
FROM godot-mono:${img_version}
ARG mono_version
ENV ANDROID_SDK_ROOT=/root/sdk
ENV ANDROID_NDK_VERSION=21.4.7075529
ENV ANDROID_NDK_ROOT=${ANDROID_SDK_ROOT}/ndk/${ANDROID_NDK_VERSION}
RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
dnf -y install --setopt=install_weak_deps=False \
java-11-openjdk-devel ncurses-compat-libs && \
mkdir -p sdk && cd sdk && \
export CMDLINETOOLS=commandlinetools-linux-7302050_latest.zip && \
curl -LO https://dl.google.com/android/repository/${CMDLINETOOLS} && \
unzip ${CMDLINETOOLS} && \
rm ${CMDLINETOOLS} && \
yes | cmdline-tools/bin/sdkmanager --sdk_root="${ANDROID_SDK_ROOT}" --licenses && \
cmdline-tools/bin/sdkmanager --sdk_root="${ANDROID_SDK_ROOT}" "ndk;${ANDROID_NDK_VERSION}" 'cmdline-tools;latest' 'build-tools;30.0.3' 'platforms;android-30' 'cmake;3.18.1'
RUN cp -a /root/files/${mono_version} /root && \
export MONO_SOURCE_ROOT=/root/${mono_version} && \
cd /root/${mono_version}/godot-mono-builds && \
python3 android.py configure -j --target=all-runtime && \
python3 android.py make -j --target=all-runtime && \
python3 bcl.py make -j --product=android && \
cd /root && \
rm -rf /root/${mono_version}
CMD /bin/bash