build-containers/Dockerfile.windows

22 lines
930 B
Docker

ARG img_version
FROM godot-mono:${img_version}
ARG mono_version
RUN dnf -y install --setopt=install_weak_deps=False \
mingw32-gcc mingw32-gcc-c++ mingw32-winpthreads-static mingw64-gcc mingw64-gcc-c++ mingw64-winpthreads-static && \
cp -a /root/files/${mono_version} /root && \
export MONO_SOURCE_ROOT=/root/${mono_version} && \
cd /root/${mono_version}/godot-mono-builds && \
python3 windows.py configure -j --target=x86_64 --target=x86 --mxe-prefix=/usr && \
python3 windows.py make -j --target=x86_64 --target=x86 --mxe-prefix=/usr && \
# 'desktop' bcl needed to build 'desktop-win32', then we can remove it.
python3 bcl.py make -j --product=desktop && \
python3 bcl.py make -j --product=desktop-win32 && \
rm -rf /root/mono-installs/desktop-bcl && \
python3 windows.py copy-bcl --target=x86_64 --target=x86 && \
cd /root && \
rm -rf /root/${mono_version}
CMD /bin/bash