Relintai
  • Joined on 2023-03-15
A terrain engine module for godot. It's a c++ engine module, based on voxelman.
Updated 2023-01-09 21:12:06 +01:00
2D version of my props module.
Updated 2023-01-09 21:02:15 +01:00
godot engine module to help with creating/optimizing in-game props.
Updated 2023-01-09 20:59:08 +01:00
A c++ Godot engine module containing utilites for working with mehses (Like simplification)
Updated 2023-01-09 20:55:19 +01:00
A Godot c++ engine module. It adds a different data-only mesh type with an importer, so mesh data is available even on gles2.
Updated 2023-01-09 20:54:16 +01:00
FastNoise library integration for Godot Engine
Updated 2023-01-09 20:45:31 +01:00
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
Updated 2023-01-09 20:39:18 +01:00
gif loader module for the pandemonium engine
Updated 2022-12-10 21:27:17 +01:00
webp module for the pandemonium engine
Updated 2022-12-08 13:32:35 +01:00
webm module for the pandemonium engine
Updated 2022-12-08 13:32:22 +01:00
Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
Updated 2022-10-11 20:26:35 +02:00
Updated 2022-08-27 14:08:59 +02:00
Very experimental c port of the godot engine.
Updated 2022-03-15 13:35:02 +01:00
Godot Engine – Multi-platform 2D and 3D game engine
Updated 2022-03-14 07:41:28 +01:00
Updated 2022-01-30 15:06:20 +01:00