world_generator_addon/project.pandemonium

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Resource",
"class": @"Continent",
"language": @"GDScript",
"path": "res://addons/world_generator/resources/continent.gd"
}, {
"base": "Resource",
"class": @"SubZone",
"language": @"GDScript",
"path": "res://addons/world_generator/resources/subzone.gd"
}, {
"base": "Resource",
"class": @"SubZoneProp",
"language": @"GDScript",
"path": "res://addons/world_generator/resources/sub_zone_prop.gd"
}, {
"base": "Resource",
"class": @"WorldGenBaseResource",
"language": @"GDScript",
"path": "res://addons/world_generator/resources/world_gen_base_resource.gd"
}, {
"base": "Reference",
"class": @"WorldGenRaycast",
"language": @"GDScript",
"path": "res://addons/world_generator/raycast/world_gen_raycast.gd"
}, {
"base": "Resource",
"class": @"WorldGenWorld",
"language": @"GDScript",
"path": "res://addons/world_generator/resources/world_gen_world.gd"
}, {
"base": "Resource",
"class": @"WorldGeneratorSettings",
"language": @"GDScript",
"path": "res://addons/world_generator/resources/world_generator_settings.gd"
}, {
"base": "Resource",
"class": @"Zone",
"language": @"GDScript",
"path": "res://addons/world_generator/resources/zone.gd"
} ]
_global_script_class_icons={
@"WorldGenRaycast": "",
@"Continent": "",
@"SubZone": "",
@"SubZoneProp": "",
@"WorldGeneratorSettings": "",
@"WorldGenBaseResource": "",
@"WorldGenWorld": "",
@"Zone": ""
}
[application]
config/name="World Generator"
config/icon="res://icon.png"
[physics]
common/enable_pause_aware_picking=true
[rendering]
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"