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124 lines
5.0 KiB
C++
124 lines
5.0 KiB
C++
#include "dungeon_data.h"
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Ref<DungeonRoomData> DungeonData::get_dungeon_room_data(const int index) const {
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ERR_FAIL_INDEX_V(index, _dungeon_room_datas.size(), Ref<DungeonRoomData>());
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return _dungeon_room_datas.get(index);
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}
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void DungeonData::set_dungeon_room_data(const int index, const Ref<DungeonRoomData> dungeon_room_data) {
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ERR_FAIL_INDEX(index, _dungeon_room_datas.size());
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_dungeon_room_datas.set(index, dungeon_room_data);
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}
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void DungeonData::add_dungeon_room_data(const Ref<DungeonRoomData> dungeon_room_data) {
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_dungeon_room_datas.push_back(dungeon_room_data);
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}
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void DungeonData::remove_dungeon_room_data(const int index) {
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ERR_FAIL_INDEX(index, _dungeon_room_datas.size());
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_dungeon_room_datas.remove(index);
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}
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int DungeonData::get_dungeon_room_data_count() const {
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return _dungeon_room_datas.size();
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}
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Vector<Variant> DungeonData::get_dungeon_room_datas() {
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Vector<Variant> r;
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for (int i = 0; i < _dungeon_room_datas.size(); i++) {
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r.push_back(_dungeon_room_datas[i].get_ref_ptr());
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}
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return r;
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}
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void DungeonData::set_dungeon_room_datas(const Vector<Variant> &dungeon_room_datas) {
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_dungeon_room_datas.clear();
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for (int i = 0; i < dungeon_room_datas.size(); i++) {
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Ref<DungeonRoomData> dungeon_room_data = Ref<DungeonRoomData>(dungeon_room_datas[i]);
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_dungeon_room_datas.push_back(dungeon_room_data);
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}
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}
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//Environments
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Ref<EnvironmentData> DungeonData::get_environment_data(const int index) const {
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ERR_FAIL_INDEX_V(index, _environment_datas.size(), Ref<EnvironmentData>());
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return _environment_datas.get(index);
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}
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void DungeonData::set_environment_data(const int index, const Ref<EnvironmentData> environment_data) {
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ERR_FAIL_INDEX(index, _environment_datas.size());
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_environment_datas.set(index, environment_data);
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}
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void DungeonData::add_environment_data(const Ref<EnvironmentData> environment_data) {
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_environment_datas.push_back(environment_data);
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}
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void DungeonData::remove_environment_data(const int index) {
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ERR_FAIL_INDEX(index, _environment_datas.size());
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_environment_datas.remove(index);
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}
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int DungeonData::get_environment_data_count() const {
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return _environment_datas.size();
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}
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Vector<Variant> DungeonData::get_environment_datas() {
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Vector<Variant> r;
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for (int i = 0; i < _environment_datas.size(); i++) {
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r.push_back(_environment_datas[i].get_ref_ptr());
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}
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return r;
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}
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void DungeonData::set_environment_datas(const Vector<Variant> &environment_datas) {
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_environment_datas.clear();
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for (int i = 0; i < environment_datas.size(); i++) {
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Ref<EnvironmentData> environment_data = Ref<EnvironmentData>(environment_datas[i]);
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_environment_datas.push_back(environment_data);
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}
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}
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Ref<Dungeon> DungeonData::setup_dungeon(int seed) {
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if (has_method("_setup_dungeon")) {
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return call("_setup_dungeon", seed);
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}
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return Ref<Dungeon>(NULL);
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}
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DungeonData::DungeonData() {
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}
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DungeonData::~DungeonData() {
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}
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void DungeonData::_bind_methods() {
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BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "room", PROPERTY_HINT_RESOURCE_TYPE, "Dungeon"), "_setup_dungeon", PropertyInfo(Variant::INT, "seed")));
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ClassDB::bind_method(D_METHOD("setup_dungeon", "seed"), &DungeonData::setup_dungeon);
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ClassDB::bind_method(D_METHOD("get_dungeon_room_data", "index"), &DungeonData::get_dungeon_room_data);
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ClassDB::bind_method(D_METHOD("set_dungeon_room_data", "index", "data"), &DungeonData::set_dungeon_room_data);
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ClassDB::bind_method(D_METHOD("add_dungeon_room_data", "dungeon_room_data"), &DungeonData::add_dungeon_room_data);
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ClassDB::bind_method(D_METHOD("remove_dungeon_room_data", "index"), &DungeonData::remove_dungeon_room_data);
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ClassDB::bind_method(D_METHOD("get_dungeon_room_data_count"), &DungeonData::get_dungeon_room_data_count);
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ClassDB::bind_method(D_METHOD("get_dungeon_room_datas"), &DungeonData::get_dungeon_room_datas);
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ClassDB::bind_method(D_METHOD("set_dungeon_room_datas", "dungeon_room_datas"), &DungeonData::set_dungeon_room_datas);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "dungeon_room_datas", PROPERTY_HINT_NONE, "17/17:DungeonRoomData", PROPERTY_USAGE_DEFAULT, "DungeonRoomData"), "set_dungeon_room_datas", "get_dungeon_room_datas");
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//Environments
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ClassDB::bind_method(D_METHOD("get_environment_data", "index"), &DungeonData::get_environment_data);
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ClassDB::bind_method(D_METHOD("set_environment_data", "index", "data"), &DungeonData::set_environment_data);
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ClassDB::bind_method(D_METHOD("add_environment_data", "environment_data"), &DungeonData::add_environment_data);
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ClassDB::bind_method(D_METHOD("remove_environment_data", "index"), &DungeonData::remove_environment_data);
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ClassDB::bind_method(D_METHOD("get_environment_data_count"), &DungeonData::get_environment_data_count);
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ClassDB::bind_method(D_METHOD("get_environment_datas"), &DungeonData::get_environment_datas);
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ClassDB::bind_method(D_METHOD("set_environment_datas", "environment_datas"), &DungeonData::set_environment_datas);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "environment_datas", PROPERTY_HINT_NONE, "17/17:EnvironmentData", PROPERTY_USAGE_DEFAULT, "EnvironmentData"), "set_environment_datas", "get_environment_datas");
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}
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