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64 lines
1.1 KiB
C++
64 lines
1.1 KiB
C++
#pragma once
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#include <System/System.h>
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using namespace System;
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namespace BS {
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namespace Levels {
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namespace Generator {
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class TileConsts : public virtual Object
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{
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public:
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char Floor;
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public:
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char Floor_Var1;
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public:
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char Floor_Up;
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public:
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char Floor_Left;
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public:
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char Floor_Down;
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public:
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char Floor_Right;
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public:
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char Floor_UpRight;
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public:
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char Floor_UpLeft;
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public:
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char Floor_DownLeft;
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public:
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char Floor_DownRight;
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public:
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char Wall_Up;
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public:
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char Wall_Right;
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public:
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char Wall_Down;
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public:
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char Wall_Left;
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public:
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char Wall_Corner_TopRight;
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public:
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char Wall_Corner_TopLeft;
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public:
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char Wall_Corner_BottomRight;
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public:
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char Wall_Corner_BottomRight_Outside;
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public:
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char Wall_Corner_BottomLeft;
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public:
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char Wall_Corner_BottomLeft_Outside;
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public:
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char Wall_Corner_BottomLeft_Half_Outside;
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public:
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char Roof_Wood_Single;
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public:
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char Stair_Down;
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public:
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static bool isWall(char tile);
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public:
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TileConsts();
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};
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}
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}
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}
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