voxelman/world/default
2020-06-30 20:28:37 +02:00
..
voxel_chunk_default.cpp Update draw_debug_mdr_colliders's logic to use the new api. Also fix error spam when a mesh data doens't have a collider. 2020-06-30 20:28:37 +02:00
voxel_chunk_default.h Moved simple collider storage from VoxelChunkDefault to VoxelChunk and separated it from the mesh data resource api. 2020-06-30 18:55:50 +02:00
voxel_world_default.cpp VoxelWorldDefault will not update lods automatically for now. 2020-05-23 21:59:58 +02:00
voxel_world_default.h VoxelWorldDefault will not update lods automatically for now. 2020-05-23 21:59:58 +02:00