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VoxelWorldDefault will not update lods automatically for now.
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@ -134,6 +134,7 @@ VoxelWorldDefault::VoxelWorldDefault() {
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VoxelWorldDefault ::~VoxelWorldDefault() {
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}
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/*
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void VoxelWorldDefault::_notification(int p_what) {
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VoxelWorld::_notification(p_what);
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@ -160,7 +161,7 @@ void VoxelWorldDefault::_notification(int p_what) {
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}
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} break;
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}
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}
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}*/
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void VoxelWorldDefault::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_chunk_added", "chunk"), &VoxelWorldDefault::_chunk_added);
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@ -46,7 +46,7 @@ protected:
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virtual void _chunk_added(Ref<VoxelChunk> chunk);
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int _get_channel_index_info(const ChannelTypeInfo channel_type);
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virtual void _notification(int p_what);
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//virtual void _notification(int p_what);
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static void _bind_methods();
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