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89 lines
2.0 KiB
C++
89 lines
2.0 KiB
C++
#include "editor_import_collada_mdr.h"
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String EditorImportColladaMdr::get_importer_name() const {
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return "collada_mdr";
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}
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String EditorImportColladaMdr::get_visible_name() const {
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return "Collada MDR";
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}
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void EditorImportColladaMdr::get_recognized_extensions(List<String> *p_extensions) const {
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p_extensions->push_back("dae");
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}
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String EditorImportColladaMdr::get_save_extension() const {
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return "res";
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}
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String EditorImportColladaMdr::get_resource_type() const {
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return "MeshDataResource";
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}
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float EditorImportColladaMdr::get_priority() const {
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return 1.0;
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}
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int EditorImportColladaMdr::get_preset_count() const {
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return 0;
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}
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String EditorImportColladaMdr::get_preset_name(int p_idx) const {
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return "";
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}
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void EditorImportColladaMdr::get_import_options(List<ImportOption> *r_options, int p_preset) const {
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}
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bool EditorImportColladaMdr::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
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return true;
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}
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Error EditorImportColladaMdr::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
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Node *n = _importer->import_scene(p_source_file, 0, 15);
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if (n == NULL) {
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n->queue_delete();
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return Error::ERR_PARSE_ERROR;
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}
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for (int i = 0; i < n->get_child_count(); ++i) {
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Node *c = n->get_child(i);
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print_error(String::num(i));
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if (c == NULL) {
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continue;
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}
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if (Object::cast_to<MeshInstance>(c)) {
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MeshInstance *mi = Object::cast_to<MeshInstance>(c);
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Ref<ArrayMesh> mesh = mi->get_mesh();
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if (mesh.is_valid()) {
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Ref<MeshDataResource> mdr;
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mdr.instance();
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mdr->set_array(mesh->surface_get_arrays(0));
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n->queue_delete();
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return ResourceSaver::save(p_save_path + "." + get_save_extension(), mdr);
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}
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}
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}
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n->queue_delete();
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return Error::ERR_PARSE_ERROR;
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}
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EditorImportColladaMdr::EditorImportColladaMdr() {
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_importer.instance();
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}
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EditorImportColladaMdr::~EditorImportColladaMdr() {
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_importer.unref();
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}
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