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35 lines
646 B
C++
35 lines
646 B
C++
#ifndef VOXELMAN_PROP_PROP_H
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#define VOXELMAN_PROP_PROP_H
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#include "voxelman_prop_entry.h"
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#include "core/math/vector3.h"
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#include "voxelman_prop.h"
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class VoxelmanPropProp : public VoxelmanPropEntry {
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GDCLASS(VoxelmanPropProp, VoxelmanPropEntry);
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public:
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Ref<VoxelmanProp> get_prop() const;
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void set_prop(const Ref<VoxelmanProp> value);
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bool get_snap_to_mesh();
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void set_snap_to_mesh(bool value);
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Vector3 get_snap_axis();
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void set_snap_axis(Vector3 value);
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VoxelmanPropProp();
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~VoxelmanPropProp();
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protected:
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static void _bind_methods();
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private:
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bool _snap_to_mesh;
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Vector3 _snap_axis;
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Ref<VoxelmanProp> _prop;
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};
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#endif
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