voxelman/world/jobs
2020-10-08 11:23:27 +02:00
..
voxel_job.cpp Now generation works again. Also removed some stray debug prints, and small cleanups. 2020-10-06 00:05:06 +02:00
voxel_job.h Fix compile for 4.0. 2020-10-06 23:15:32 +02:00
voxel_light_job.cpp properly call set_complete in VoxelLightJob. This fixes non-threaded chunk builds. 2020-10-08 11:23:27 +02:00
voxel_light_job.h More work on the logic. 2020-10-03 21:58:24 +02:00
voxel_prop_job.cpp Uncomment a mesh data resource check. Also handle if phase gets too high in VoxelTerrarinJob. 2020-10-07 11:54:30 +02:00
voxel_prop_job.h VoxelPropJob now works. 2020-10-06 19:24:58 +02:00
voxel_terrarin_job.cpp Uncomment a mesh data resource check. Also handle if phase gets too high in VoxelTerrarinJob. 2020-10-07 11:54:30 +02:00
voxel_terrarin_job.h Fix compile for 4.0. 2020-10-06 23:15:32 +02:00