mirror of
https://github.com/Relintai/voxelman.git
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170 lines
7.3 KiB
C++
170 lines
7.3 KiB
C++
#include "voxel_mesher_transvoxel.h"
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Vector3 VoxelMesherTransvoxel::corner_id_to_vertex(int corner_id) const {
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ERR_FAIL_COND_V(corner_id < 0 || corner_id > 8, Vector3());
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return transvoxel_vertices[corner_id];
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}
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int VoxelMesherTransvoxel::get_regular_cell_class(int index) const {
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return static_cast<int>(regularCellClass[index]);
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}
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Ref<TransvoxelCellData> VoxelMesherTransvoxel::get_regular_cell_data(int index) const {
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return _regular_cell_datas[index];
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}
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int VoxelMesherTransvoxel::get_regular_vertex_data(int index1, int index2) const {
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//return static_cast<int>(regularVertexData[index1][index2]);
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return regularVertexData[index1][index2];
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}
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//void VoxelMesherTransvoxel::set_regular_vertex_data(int index1, int index2, int value) {
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// ERR_FAIL_INDEX(index1, 256);
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// ERR_FAIL_INDEX(index2, 13);
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// regularVertexData[index1][index2] = value;
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//}
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int VoxelMesherTransvoxel::get_regular_vertex_data_first_vertex(int index1, int index2) const {
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int vert1 = regularVertexData[index1][index2] & 0x000F;
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return vert1;
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}
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int VoxelMesherTransvoxel::get_regular_vertex_data_second_vertex(int index1, int index2) const {
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int vert2 = (regularVertexData[index1][index2] & 0x00F0) >> 4;
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return vert2;
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}
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Vector3 VoxelMesherTransvoxel::get_regular_vertex_first_position(int index1, int index2) const {
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int vert = regularVertexData[index1][index2] & 0x000F;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_regular_vertex_second_position(int index1, int index2) const {
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int vert = (regularVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_regular_vertex_direction(int index1, int index2) const {
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int vert1 = regularVertexData[index1][index2] & 0x000F;
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int vert2 = (regularVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert2] - transvoxel_vertices[vert1];
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}
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int VoxelMesherTransvoxel::get_transition_cell_class(int index) const {
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return static_cast<int>(transitionCellClass[index]);
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}
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Ref<TransvoxelCellData> VoxelMesherTransvoxel::get_transition_cell_data(int index) const {
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return _transition_cell_data[index];
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}
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int VoxelMesherTransvoxel::get_transition_corner_data(int index) const {
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return static_cast<int>(transitionCornerData[index]);
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}
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int VoxelMesherTransvoxel::get_transition_vertex_data(int index1, int index2) const {
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return static_cast<int>(transitionVertexData[index1][index2]);
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}
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int VoxelMesherTransvoxel::get_transition_vertex_data_first_vertex(int index1, int index2) const {
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unsigned short val = transitionVertexData[index1][index2];
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unsigned short vert = val & 0x000F;
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return static_cast<int>(vert);
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}
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int VoxelMesherTransvoxel::get_transition_vertex_data_second_vertex(int index1, int index2) const {
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unsigned short val = transitionVertexData[index1][index2];
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unsigned short vert = (val & 0x00F0) >> 4;
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return static_cast<int>(vert);
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}
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Vector3 VoxelMesherTransvoxel::get_transition_vertex_first_position(int index1, int index2) const {
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int vert = transitionVertexData[index1][index2] & 0x000F;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_transition_vertex_second_position(int index1, int index2) const {
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int vert = (transitionVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert];
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}
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Vector3 VoxelMesherTransvoxel::get_transition_vertex_direction(int index1, int index2) const {
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int vert1 = transitionVertexData[index1][index2] & 0x000F;
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int vert2 = (transitionVertexData[index1][index2] & 0x00F0) >> 4;
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return transvoxel_vertices[vert2] - transvoxel_vertices[vert1];
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}
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VoxelMesherTransvoxel::VoxelMesherTransvoxel() {
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for (int i = 0; i < 16; ++i) {
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_regular_cell_datas[i] = Ref<TransvoxelCellData>(memnew(TransvoxelCellData(regularCellData[i])));
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}
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for (int i = 0; i < 56; ++i) {
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_transition_cell_data[i] = Ref<TransvoxelCellData>(memnew(TransvoxelCellData(transitionCellData[i])));
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}
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}
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VoxelMesherTransvoxel::~VoxelMesherTransvoxel() {
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}
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void VoxelMesherTransvoxel::_bind_methods() {
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ClassDB::bind_method(D_METHOD("corner_id_to_vertex", "index1"), &VoxelMesherTransvoxel::corner_id_to_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_cell_class", "index"), &VoxelMesherTransvoxel::get_regular_cell_class);
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ClassDB::bind_method(D_METHOD("get_regular_cell_data", "index"), &VoxelMesherTransvoxel::get_regular_cell_data);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data);
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// ClassDB::bind_method(D_METHOD("set_regular_vertex_data", "index1", "index2", "value"), &VoxelMesherTransvoxel::set_regular_vertex_data);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data_first_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_data_second_vertex);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_first_position", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_first_position);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_second_position", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_second_position);
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ClassDB::bind_method(D_METHOD("get_regular_vertex_direction", "index1", "index2"), &VoxelMesherTransvoxel::get_regular_vertex_direction);
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ClassDB::bind_method(D_METHOD("get_transition_cell_class", "index"), &VoxelMesherTransvoxel::get_transition_cell_class);
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ClassDB::bind_method(D_METHOD("get_transition_cell_data", "index"), &VoxelMesherTransvoxel::get_transition_cell_data);
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ClassDB::bind_method(D_METHOD("get_transition_corner_data", "index"), &VoxelMesherTransvoxel::get_transition_corner_data);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data_first_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data_first_vertex);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_data_second_vertex", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_data_second_vertex);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_first_position", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_first_position);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_second_position", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_second_position);
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ClassDB::bind_method(D_METHOD("get_transition_vertex_direction", "index1", "index2"), &VoxelMesherTransvoxel::get_transition_vertex_direction);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_000);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_100);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_010);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_110);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_001);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_101);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_011);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_INDEX_111);
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BIND_ENUM_CONSTANT(VOXEL_ENTRIES_SIZE);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_000);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_100);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_010);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_110);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_001);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_101);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_011);
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BIND_ENUM_CONSTANT(VOXEL_ENTRY_MASK_111);
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}
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