.. |
BlockVoxelStructure.xml
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:29 +01:00 |
EnvironmentData.xml
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:29 +01:00 |
MarchingCubesCellData.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
README.md
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Added in gridmap from godot, I currently think it is a nice place to start from with the voxel world, as it pretty much already works like it, and it has a nice editor plugin as well. Also I haven't yet used godot's servers too much.
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2019-05-31 23:03:38 +02:00 |
VoxelChunk.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
VoxelChunkBlocky.xml
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Sync classref with the current source.
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2020-04-14 16:59:01 +02:00 |
VoxelChunkCubic.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
VoxelChunkDefault.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
VoxelChunkMarchingCubes.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
VoxelChunkPropData.xml
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Added missing classes to config.py, and sync classref with the current source.
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2020-04-18 02:33:05 +02:00 |
VoxelCubePoints.xml
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Sync classref with the current source.
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2020-04-03 09:35:45 +02:00 |
VoxelLight.xml
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:29 +01:00 |
VoxelmanLevelGenerator.xml
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Sync classref with the current source.
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2020-04-03 09:35:45 +02:00 |
VoxelmanLevelGeneratorFlat.xml
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Added missing classes to config.py, and sync classref with the current source.
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2020-04-18 02:33:05 +02:00 |
VoxelmanLibrary.xml
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Sync classref with current source.
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2020-04-20 17:37:01 +02:00 |
VoxelmanLibraryMerger.xml
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Sync classref with current source.
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2020-04-20 17:37:01 +02:00 |
VoxelmanLibrarySimple.xml
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Sync classref with current source.
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2020-04-20 17:37:01 +02:00 |
VoxelMesher.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
VoxelMesherBlocky.xml
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Sync classref with the current source.
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2020-04-14 16:59:01 +02:00 |
VoxelMesherCubic.xml
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Sync classref with the current source.
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2020-04-14 16:59:01 +02:00 |
VoxelMesherDefault.xml
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Added missing classes to config.py, and sync classref with the current source.
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2020-04-18 02:33:05 +02:00 |
VoxelMesherLiquidBlocky.xml
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Added a blocky liquid mesher. (It's just a copy of the normal blocky mesher for now.)
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2020-04-19 23:02:37 +02:00 |
VoxelMesherMarchingCubes.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
VoxelStructure.xml
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Added missing classes to config.py, and sync classref with the current source.
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2020-04-18 02:33:05 +02:00 |
VoxelSurface.xml
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Sync classref with current source.
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2020-04-20 17:37:01 +02:00 |
VoxelSurfaceMerger.xml
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:29 +01:00 |
VoxelSurfaceSimple.xml
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:29 +01:00 |
VoxelWorld.xml
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Sync classref with current source.
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2020-04-20 17:37:01 +02:00 |
VoxelWorldBlocky.xml
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Sync classref with the current source.
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2020-04-14 16:59:01 +02:00 |
VoxelWorldCubic.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
VoxelWorldDefault.xml
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Added missing classes to config.py, and sync classref with the current source.
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2020-04-18 02:33:05 +02:00 |
VoxelWorldMarchingCubes.xml
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
WorldArea.xml
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:29 +01:00 |