voxelman/meshers/transvoxel_uv_mesher
2020-03-09 00:17:50 +01:00
..
transvoxel_cell_data.cpp Updated the license for 2020, and added it to the top of my cpp files. 2020-01-31 19:52:37 +01:00
transvoxel_cell_data.h Updated the license for 2020, and added it to the top of my cpp files. 2020-01-31 19:52:37 +01:00
transvoxel_tables.cpp Moved the transvoxel mesher into a folder. 2020-01-14 02:57:32 +01:00
transvoxel_tables.h Updated the license for 2020, and added it to the top of my cpp files. 2020-01-31 19:52:37 +01:00
voxel_mesher_transvoxel.cpp Added remove_doubles, and remove_doubles_hashed methods to VoxelMesher, the hashed version is actually about 40-ish percent faster usually, but if hash might occur with it. The TransvoxelMesher now automatically simplifies it's meshes after a buffer is added, using the hashed version (to see in practice how common hash collisions are). 2020-03-09 00:17:50 +01:00
voxel_mesher_transvoxel.h The transvoxel mesher now won't allocate small arrays constantly during generation. 2020-03-08 23:40:22 +01:00