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43 lines
804 B
C++
43 lines
804 B
C++
#ifndef PROP_DATA_H
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#define PROP_DATA_H
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#include "core/reference.h"
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#include "core/vector.h"
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#include "prop_data_entry.h"
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class PropData : public Resource {
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GDCLASS(PropData, Resource);
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public:
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bool get_snap_to_mesh();
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void set_snap_to_mesh(bool value);
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Vector3 get_snap_axis();
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void set_snap_axis(Vector3 value);
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Ref<PropDataEntry> get_prop(const int index) const;
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void set_prop(const int index, const Ref<PropDataEntry> prop);
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void add_prop(const Ref<PropDataEntry> prop);
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void remove_prop(const int index);
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int get_prop_count() const;
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Vector<Variant> get_props();
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void set_props(const Vector<Variant> &props);
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PropData();
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~PropData();
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protected:
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static void _bind_methods();
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private:
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bool _snap_to_mesh;
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Vector3 _snap_axis;
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Vector<Ref<PropDataEntry> > _props;
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};
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#endif
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