voxelman/meshers/blocky
2020-08-21 20:02:22 +02:00
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voxel_mesher_blocky.cpp Now the type and isolevel channels are customizable in the meshers. 2020-08-21 20:02:22 +02:00
voxel_mesher_blocky.h Created a default version from world, and the mesher. Also added a BuildFlags enum to VoxelChunkDefault. Converted a few properties to use this. 2020-04-06 13:41:45 +02:00
voxel_mesher_liquid_blocky.cpp Liquid mesher will only mesh liquid blocks now. 2020-04-19 23:55:06 +02:00
voxel_mesher_liquid_blocky.h Added a blocky liquid mesher. (It's just a copy of the normal blocky mesher for now.) 2020-04-19 23:02:37 +02:00