voxelman/world/voxel_structure.h

19 lines
267 B
C++

#ifndef VOXEL_STRUCTURE_H
#define VOXEL_STRUCTURE_H
#include "core/reference.h"
class VoxelStructure : public Reference {
GDCLASS(VoxelStructure, Reference);
public:
VoxelStructure();
~VoxelStructure();
protected:
static void _bind_methods();
};
#endif