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28 lines
491 B
C++
28 lines
491 B
C++
#ifndef VOXELMAN_PROP_ENTITY_H
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#define VOXELMAN_PROP_ENTITY_H
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#include "voxelman_prop_entry.h"
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class VoxelmanPropEntity : public VoxelmanPropEntry {
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GDCLASS(VoxelmanPropEntity, VoxelmanPropEntry);
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public:
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int get_entity_data_id() const;
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void set_entity_data_id(const int value);
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int get_level() const;
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void set_level(const int value);
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VoxelmanPropEntity();
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~VoxelmanPropEntity();
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protected:
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static void _bind_methods();
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private:
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int _level;
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int _entity_data_id;
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};
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#endif
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