#ifndef VOXELMAN_PROP_ENTITY_H #define VOXELMAN_PROP_ENTITY_H #include "voxelman_prop_entry.h" class VoxelmanPropEntity : public VoxelmanPropEntry { GDCLASS(VoxelmanPropEntity, VoxelmanPropEntry); public: int get_entity_data_id() const; void set_entity_data_id(const int value); int get_level() const; void set_level(const int value); VoxelmanPropEntity(); ~VoxelmanPropEntity(); protected: static void _bind_methods(); private: int _level; int _entity_data_id; }; #endif