mirror of
https://github.com/Relintai/voxelman.git
synced 2024-11-12 10:15:12 +01:00
34 lines
1010 B
C++
34 lines
1010 B
C++
#include "prop_data_entity.h"
|
|
|
|
|
|
int PropDataEntity::get_entity_data_id() const {
|
|
return _entity_data_id;
|
|
}
|
|
void PropDataEntity::set_entity_data_id(const int value) {
|
|
_entity_data_id = value;
|
|
}
|
|
|
|
int PropDataEntity::get_level() const {
|
|
return _level;
|
|
}
|
|
void PropDataEntity::set_level(const int value) {
|
|
_level = value;
|
|
}
|
|
|
|
PropDataEntity::PropDataEntity() {
|
|
_entity_data_id = 0;
|
|
_level = 1;
|
|
}
|
|
PropDataEntity::~PropDataEntity() {
|
|
}
|
|
|
|
void PropDataEntity::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_entity_data_id"), &PropDataEntity::get_entity_data_id);
|
|
ClassDB::bind_method(D_METHOD("set_entity_data_id", "value"), &PropDataEntity::set_entity_data_id);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "entity_data_id"), "set_entity_data_id", "get_entity_data_id");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_level"), &PropDataEntity::get_level);
|
|
ClassDB::bind_method(D_METHOD("set_level", "value"), &PropDataEntity::set_level);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "level"), "set_level", "get_level");
|
|
}
|