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104 lines
2.9 KiB
Plaintext
104 lines
2.9 KiB
Plaintext
import os
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Import('env')
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module_env = env.Clone()
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has_texture_packer = False
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if os.path.isdir('../texture_packer'):
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module_env.Append(CPPDEFINES=['TEXTURE_PACKER_PRESENT'])
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has_texture_packer = True
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if os.path.isdir('../thread_pool'):
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module_env.Append(CPPDEFINES=['THREAD_POOL_PRESENT'])
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if os.path.isdir('../mesh_data_resource'):
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module_env.Append(CPPDEFINES=['MESH_DATA_RESOURCE_PRESENT'])
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if os.path.isdir('../props'):
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module_env.Append(CPPDEFINES=['PROPS_PRESENT'])
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if os.path.isdir('../mesh_utils'):
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module_env.Append(CPPDEFINES=['MESH_UTILS_PRESENT'])
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sources = [
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"register_types.cpp",
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"library/voxel_library.cpp",
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"library/voxel_library_simple.cpp",
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"nodes/voxel_light_node.cpp",
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"library/voxel_surface.cpp",
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"library/voxel_surface_simple.cpp",
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"library/voxel_material_cache.cpp",
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"data/voxel_light.cpp",
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"meshers/voxel_mesher.cpp",
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"meshers/marching_cubes/marching_cubes_cell_data.cpp",
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"meshers/marching_cubes/voxel_mesher_marching_cubes.cpp",
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"meshers/marching_cubes/marching_cubes_tables.cpp",
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"meshers/blocky/voxel_mesher_blocky.cpp",
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"meshers/blocky/voxel_mesher_liquid_blocky.cpp",
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"meshers/default/voxel_mesher_default.cpp",
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"world/voxel_world.cpp",
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"world/voxel_chunk.cpp",
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"world/voxel_structure.cpp",
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"world/block_voxel_structure.cpp",
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"world/environment_data.cpp",
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"world/blocky/voxel_chunk_blocky.cpp",
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"world/blocky/voxel_world_blocky.cpp",
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"world/default/voxel_world_default.cpp",
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"world/default/voxel_chunk_default.cpp",
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"world/marching_cubes/voxel_chunk_marching_cubes.cpp",
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"world/marching_cubes/voxel_world_marching_cubes.cpp",
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"meshers/cubic/voxel_mesher_cubic.cpp",
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"meshers/cubic/voxel_cube_points.cpp",
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"level_generator/voxel_level_generator.cpp",
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"level_generator/voxel_level_generator_flat.cpp",
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"world/cubic/voxel_chunk_cubic.cpp",
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"world/cubic/voxel_world_cubic.cpp",
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"areas/world_area.cpp",
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"world/voxel_world_editor.cpp",
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"thirdparty/lz4/lz4.c",
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"world/jobs/voxel_job.cpp",
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"world/jobs/voxel_terrain_job.cpp",
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"world/jobs/voxel_mesher_job_step.cpp",
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"world/jobs/voxel_light_job.cpp",
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"world/jobs/voxel_prop_job.cpp",
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]
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if has_texture_packer:
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sources.append("library/voxel_library_merger.cpp")
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sources.append("library/voxel_surface_merger.cpp")
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sources.append("library/voxel_library_merger_pcm.cpp")
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sources.append("library/voxel_material_cache_pcm.cpp")
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if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes':
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# Shared lib compilation
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module_env.Append(CCFLAGS=['-fPIC'])
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module_env['LIBS'] = []
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shared_lib = module_env.SharedLibrary(target='#bin/voxelman', source=sources)
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shared_lib_shim = shared_lib[0].name.rsplit('.', 1)[0]
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env.Append(LIBS=[shared_lib_shim])
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env.Append(LIBPATH=['#bin'])
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else:
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# Static compilation
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module_env.add_source_files(env.modules_sources, sources)
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