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88ab910eb8
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Brought back the old Prop implementation, and PropTool, because not only this implementation was already done, it will work better than spawning possibly thousands of nodes with the props module, but I also found a way to eventually make it more user friendly.
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2020-06-22 21:49:58 +02:00 |
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014e6919c8
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Sync classref with current source. Also add VoxelChunkCubic to config.py.
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2020-06-20 23:32:55 +02:00 |
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7219d7b2d4
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Added a Cubic chunk and World.
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2020-06-12 19:34:47 +02:00 |
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7c95171944
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Added a MarchingCubes World and Chunk.
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2020-06-12 18:36:00 +02:00 |
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cc90d3b54b
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Removed the Transvoxel Mesher.
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2020-06-12 18:02:46 +02:00 |
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a83585bd81
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Turned the Transvoxel mesher into a MarchingCubes mesher. Removed the parts that weren't used.
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2020-06-12 17:59:04 +02:00 |
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ab26a7627a
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Added a blocky liquid mesher. (It's just a copy of the normal blocky mesher for now.)
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2020-04-19 23:02:37 +02:00 |
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23c4321d71
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Added missing classes to config.py, and sync classref with the current source.
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2020-04-18 02:33:05 +02:00 |
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ba0c1bc820
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Added a flat level generator.
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2020-04-17 15:29:36 +02:00 |
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dfee0a7786
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Added a blocky mesher, chunk, and world (The minecraft-style mesher). It's incomplete. Also ported the light baking step from Broken Seals, and fixed a few warnings.
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2020-04-05 01:36:41 +02:00 |
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bf211fd430
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Moved everything that is prop related to a new repository (props). It is required for this to compile for a short wile, while I rework things.
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2020-04-03 09:25:07 +02:00 |
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165ebb68bf
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Removed the 2 queue implementations.
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2020-03-31 12:32:49 +02:00 |
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482ff87fe1
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:29 +01:00 |
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ac18664fae
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Doc setup.
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2019-12-25 14:08:20 +01:00 |
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9106cae56c
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Added a .gitignore, and the basic module setup stuff.
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2019-05-31 18:26:36 +02:00 |
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