Commit Graph

15 Commits

Author SHA1 Message Date
88ab910eb8 Brought back the old Prop implementation, and PropTool, because not only this implementation was already done, it will work better than spawning possibly thousands of nodes with the props module, but I also found a way to eventually make it more user friendly. 2020-06-22 21:49:58 +02:00
014e6919c8 Sync classref with current source. Also add VoxelChunkCubic to config.py. 2020-06-20 23:32:55 +02:00
7219d7b2d4 Added a Cubic chunk and World. 2020-06-12 19:34:47 +02:00
7c95171944 Added a MarchingCubes World and Chunk. 2020-06-12 18:36:00 +02:00
cc90d3b54b Removed the Transvoxel Mesher. 2020-06-12 18:02:46 +02:00
a83585bd81 Turned the Transvoxel mesher into a MarchingCubes mesher. Removed the parts that weren't used. 2020-06-12 17:59:04 +02:00
ab26a7627a Added a blocky liquid mesher. (It's just a copy of the normal blocky mesher for now.) 2020-04-19 23:02:37 +02:00
23c4321d71 Added missing classes to config.py, and sync classref with the current source. 2020-04-18 02:33:05 +02:00
ba0c1bc820 Added a flat level generator. 2020-04-17 15:29:36 +02:00
dfee0a7786 Added a blocky mesher, chunk, and world (The minecraft-style mesher). It's incomplete. Also ported the light baking step from Broken Seals, and fixed a few warnings. 2020-04-05 01:36:41 +02:00
bf211fd430 Moved everything that is prop related to a new repository (props). It is required for this to compile for a short wile, while I rework things. 2020-04-03 09:25:07 +02:00
165ebb68bf Removed the 2 queue implementations. 2020-03-31 12:32:49 +02:00
482ff87fe1 Update the class list in config.py, and sync classref to the current source. 2020-03-22 01:09:29 +01:00
ac18664fae Doc setup. 2019-12-25 14:08:20 +01:00
9106cae56c Added a .gitignore, and the basic module setup stuff. 2019-05-31 18:26:36 +02:00