This website requires JavaScript.
Explore
Help
Sign In
Relintai
/
voxelman
Watch
1
Star
0
Fork
0
You've already forked voxelman
mirror of
https://github.com/Relintai/voxelman.git
synced
2024-11-14 10:17:20 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
334
Commits
4
Branches
0
Tags
1.3
MiB
7aa0edf98e
Commit Graph
2 Commits
Author
SHA1
Message
Date
Relintai
9da5d2e2d0
VoxelChunk now inherits from Resource instead of from Spatial. This is to make the scene cleaner (especially after I implement the world editor plugin). As a small bonus this should also make multithreading-related crashes harder to create, as manipulating the Scenetree from a thread by accident is now a lot harder.
2020-04-02 21:28:19 +02:00
Relintai
d0578c24d4
Separated VoxelStructure into 2 classes, and made it scriptable.
2020-03-19 13:08:58 +01:00