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88ab910eb8
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Brought back the old Prop implementation, and PropTool, because not only this implementation was already done, it will work better than spawning possibly thousands of nodes with the props module, but I also found a way to eventually make it more user friendly.
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2020-06-22 21:49:58 +02:00 |
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bf211fd430
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Moved everything that is prop related to a new repository (props). It is required for this to compile for a short wile, while I rework things.
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2020-04-03 09:25:07 +02:00 |
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a36b7a8ab6
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Fix linux build with tools=no.
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2020-03-31 00:57:58 +02:00 |
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ac75c78be1
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Better default value for the added temp path editor setting.
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2020-02-29 16:44:42 +01:00 |
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0ceabc25ec
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Prop tool is fully ported. (Still needs a few bugfixes though).
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2020-02-29 16:23:14 +01:00 |
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d8d34d5bce
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More work on porting PropTool.
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2020-02-29 00:21:59 +01:00 |
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2bf00fd547
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Lots of work on porting PropTool, and the editor plugin itself.
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2020-02-27 23:58:23 +01:00 |
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6178cf92d6
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Ported PropToolEntity Aswell.
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2020-02-27 22:50:18 +01:00 |
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c9978d13ba
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Ported PropToolProp aswell.
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2020-02-27 21:37:50 +01:00 |
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0a27c60136
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Fully ported PropToolScene aswell.
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2020-02-27 21:23:45 +01:00 |
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eeb0a8b198
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Fully ported ProlToolLight aswell.
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2020-02-27 21:06:45 +01:00 |
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0e12fd732d
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Fully Ported PropToolMesh.
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2020-02-27 20:41:09 +01:00 |
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d672f997ba
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Bit more work on porting PropTool.
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2020-02-27 16:58:08 +01:00 |
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0a4072b9b8
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Bit more work on porting PropTool.
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2020-02-21 16:12:55 +01:00 |
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a2fea26837
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More work on porting PropTool to c++.
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2020-02-15 02:40:40 +01:00 |
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b5ff42ae11
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Started porting PropTool.
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2020-02-13 14:34:29 +01:00 |
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db77530ec1
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Updated the license for 2020, and added it to the top of my cpp files.
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2020-01-31 19:52:37 +01:00 |
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6e8d135f0d
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Work on an editor plugin. Removed it from the build.
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2020-01-25 22:06:43 +01:00 |
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