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802e602336
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PropData can setup meshes into the mesher as well now.
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2019-11-08 14:37:48 +01:00 |
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8bbc6da5d2
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Now PropData can add lights into chunks.
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2019-11-08 11:52:36 +01:00 |
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8ba8209bc2
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Added add_textures_into method to PropData.
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2019-11-08 09:45:21 +01:00 |
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2c49d2e8d9
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Renamed VoxelmanProp to PropData.
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2019-11-07 21:32:31 +01:00 |
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1881eea313
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Better defaults.
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2019-11-07 13:20:20 +01:00 |
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f23f3122a4
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Better snap axis defaults.
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2019-11-06 13:44:22 +01:00 |
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9bc8ccd0e7
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Added VoxelmanPropEntity.
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2019-11-05 23:18:48 +01:00 |
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588ed550c8
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Added texture to VoxelmanPropMesh, and added material, and uv_margin properties to VoxelMesher.
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2019-11-05 21:22:39 +01:00 |
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2427e9a2ae
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Added VoxelManPropProp.
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2019-10-24 15:15:32 +02:00 |
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fd3a162126
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Reworked the way chung handles props, and made chunk building fully scriptable.
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2019-10-10 23:51:05 +02:00 |
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306dc575d8
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Improved the way props work.
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2019-09-22 02:46:21 +02:00 |
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916676cfab
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Renamed VoxelPropData, and cleaned up VoxelProp bit.
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2019-09-21 00:02:10 +02:00 |
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c29c74b1d9
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More work oncleaning up the interface of the VoxelChunk. I'ts mostly okay, but might need to change a bit more. Also added a few const keywords where I found them missing.
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2019-07-19 23:54:56 +02:00 |
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6b4de4cf80
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Added in prop related data classes.
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2019-07-19 18:39:46 +02:00 |
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