|
c382dac3ff
|
Added a new tool to the world editor, it adds a block to the location of the spatial editor's camera.
|
2020-04-17 18:36:14 +02:00 |
|
|
35863196d7
|
Now the world editor will use the channel reported by world's get_channel_index_info. Also it now has support for liquid channels (based on the currently selected tab).
|
2020-04-17 02:09:24 +02:00 |
|
|
f43e4a2cc4
|
Implemented add and remove tool mode selectors in world editor. Also added shortcuts (a, s).
|
2020-04-17 01:52:16 +02:00 |
|
|
7c0390de74
|
The air block is not required anymore. Also Implemented the sidebar for world editor. And fixed a naming error for a virtual method in the merger library.
|
2020-04-17 00:37:22 +02:00 |
|
|
c752086bdd
|
A bit more work on the world editor.
|
2020-04-10 16:28:33 +02:00 |
|
|
acf2d2d701
|
Fix 2 multithreading related crashes.
|
2020-04-10 15:50:53 +02:00 |
|
|
073e1aeb97
|
Fix build for 4.0.
|
2020-04-09 12:34:39 +02:00 |
|
|
98707674a4
|
Initial implementation for the voxel world editor.
|
2020-04-05 21:02:51 +02:00 |
|
|
e45e3875f8
|
Setup for a new VoxelWorldEditor.
|
2020-02-27 14:27:52 +01:00 |
|