Update how lod levels and materials work now in readme.

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Relintai 2022-02-11 12:37:57 +01:00
parent 5031187a59
commit 6c656963ba

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@ -39,8 +39,10 @@ Select the add button, and now you can just add voxels with the mouse, by clicki
This class stores the materials, and the VoxelSurfaces.
Note: If you want lods, assign equal (or more) materials than your maximum lod level. If you only want one material just assign it
multiple times. If you don't then your meshes won't have materials (They will be white).
Lod levels will automatically try to use materials of their own index.\
For example lod level 1 will try to use material index 1, lod level 2 will try to use material index 2, etc.\
If a material index is not available, they'll use the highest that is.\
For example lod level 5 will try to get material index 5, but if you only have 3 materials it will use the 3rd.
### VoxelLibrarySimple