diff --git a/README.md b/README.md index 72a17e6..9919f3d 100644 --- a/README.md +++ b/README.md @@ -39,8 +39,10 @@ Select the add button, and now you can just add voxels with the mouse, by clicki This class stores the materials, and the VoxelSurfaces. -Note: If you want lods, assign equal (or more) materials than your maximum lod level. If you only want one material just assign it -multiple times. If you don't then your meshes won't have materials (They will be white). +Lod levels will automatically try to use materials of their own index.\ +For example lod level 1 will try to use material index 1, lod level 2 will try to use material index 2, etc.\ +If a material index is not available, they'll use the highest that is.\ +For example lod level 5 will try to get material index 5, but if you only have 3 materials it will use the 3rd. ### VoxelLibrarySimple