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Add ThreadPool into the readme as an optional dependency.
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@ -11,9 +11,10 @@ check whether it works from time to time.
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## Optional Dependencies
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`https://github.com/Relintai/texture_packer`: you get access to [VoxelmanLibraryMerger](#voxelmanlibrarymerger) \
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`https://github.com/Relintai/mesh_data_resource`: you get access to a bunch of properties, and methods that can manipulate meshes.\
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`https://github.com/Relintai/props`: you get access to a bunch of properties, and methods that can manipulate, and use props.
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`https://github.com/Relintai/thread_pool`: Threaded chunk generation. Without this Voxelman is single threaded! \
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`https://github.com/Relintai/texture_packer`: You get access to [VoxelmanLibraryMerger](#voxelmanlibrarymerger). \
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`https://github.com/Relintai/mesh_data_resource`: You get access to a bunch of properties, and methods that can manipulate meshes.\
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`https://github.com/Relintai/props`: You get access to a bunch of properties, and methods that can manipulate, and use props.
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## Pre-built binaries
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