voxelman/props/voxelman_prop_entry.cpp

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#include "voxelman_prop_entry.h"
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Transform VoxelmanPropEntry::get_transform() const {
return _transform;
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}
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void VoxelmanPropEntry::set_transform(const Transform value) {
_transform = value;
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}
VoxelmanPropEntry::VoxelmanPropEntry() {
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}
VoxelmanPropEntry::~VoxelmanPropEntry() {
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}
void VoxelmanPropEntry::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_transform"), &VoxelmanPropEntry::get_transform);
ClassDB::bind_method(D_METHOD("set_transform", "value"), &VoxelmanPropEntry::set_transform);
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform");
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}