2020-08-04 09:44:18 +02:00
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/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "voxel_job.h"
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2020-10-01 20:18:43 +02:00
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#include "../default/voxel_chunk_default.h"
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#include "../../../opensimplex/open_simplex_noise.h"
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2020-08-04 09:44:18 +02:00
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void VoxelJob::set_chunk(const Ref<VoxelChunkDefault> &chunk) {
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_chunk = chunk;
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_in_tree = true;
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}
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void VoxelJob::chunk_exit_tree() {
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2020-08-04 09:49:58 +02:00
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2020-08-04 09:44:18 +02:00
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_in_tree = false;
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if (get_complete()) {
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_chunk.unref();
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2020-08-04 09:49:58 +02:00
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} else {
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set_cancelled(true);
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2020-08-04 09:44:18 +02:00
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}
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}
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void VoxelJob::_execute() {
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ERR_FAIL_COND(!_chunk.is_valid());
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2020-08-04 14:40:40 +02:00
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if (!_chunk->has_next_phase()) {
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//_chunk->set_build_step_in_progress(false);
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//if (!_in_tree) {
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// _chunk.unref();
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//}
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set_complete(true);
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}
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2020-08-04 09:44:18 +02:00
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ERR_FAIL_COND(!_chunk->has_next_phase());
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//ERR_FAIL_COND(_build_step_in_progress);
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//_chunk->set_build_step_in_progress(true);
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while (!get_cancelled() && _in_tree && _chunk->has_next_phase() && _chunk->get_active_build_phase_type() == VoxelChunkDefault::BUILD_PHASE_TYPE_NORMAL) {
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2020-08-04 14:40:40 +02:00
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//int phase = _chunk->get_current_build_phase();
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2020-08-04 10:21:01 +02:00
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2020-08-04 09:44:18 +02:00
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_chunk->build_phase();
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2020-08-04 14:40:40 +02:00
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//print_error(String::num(get_current_execution_time()) + " phase: " + String::num(phase));
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2020-08-04 10:52:27 +02:00
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2020-08-04 14:40:40 +02:00
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if (_chunk->get_active_build_phase_type() == VoxelChunkDefault::BUILD_PHASE_TYPE_NORMAL && should_return())
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2020-08-04 10:52:27 +02:00
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return;
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2020-08-04 10:21:01 +02:00
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2020-08-04 09:44:18 +02:00
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if (!_chunk->get_build_phase_done())
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break;
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}
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_chunk->set_build_step_in_progress(false);
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if (!_in_tree) {
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_chunk.unref();
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}
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set_complete(true);
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}
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2020-10-01 20:18:43 +02:00
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//Data Management functions
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void VoxelJob::generate_ao() {
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ERR_FAIL_COND(!_chunk.is_valid());
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int data_size_x = _chunk->get_data_size_x();
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int data_size_y = _chunk->get_data_size_y();
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int data_size_z = _chunk->get_data_size_z();
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ERR_FAIL_COND(data_size_x == 0 || data_size_y == 0 || data_size_z == 0);
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int margin_start = _chunk->get_margin_start();
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int margin_end = _chunk->get_margin_end();
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int ssize_x = _chunk->get_size_x();
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int ssize_y = _chunk->get_size_y();
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int ssize_z = _chunk->get_size_z();
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int size_x = ssize_x + margin_end;
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int size_y = ssize_y + margin_end;
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int size_z = ssize_z + margin_end;
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for (int y = margin_start - 1; y < size_y - 1; ++y) {
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for (int z = margin_start - 1; z < size_z - 1; ++z) {
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for (int x = margin_start - 1; x < size_x - 1; ++x) {
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int current = _chunk->get_voxel(x, y, z, VoxelChunkDefault::DEFAULT_CHANNEL_ISOLEVEL);
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int sum = _chunk->get_voxel(x + 1, y, z, VoxelChunkDefault::DEFAULT_CHANNEL_ISOLEVEL);
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sum += _chunk->get_voxel(x - 1, y, z, VoxelChunkDefault::DEFAULT_CHANNEL_ISOLEVEL);
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sum += _chunk->get_voxel(x, y + 1, z, VoxelChunkDefault::DEFAULT_CHANNEL_ISOLEVEL);
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sum += _chunk->get_voxel(x, y - 1, z, VoxelChunkDefault::DEFAULT_CHANNEL_ISOLEVEL);
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sum += _chunk->get_voxel(x, y, z + 1, VoxelChunkDefault::DEFAULT_CHANNEL_ISOLEVEL);
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sum += _chunk->get_voxel(x, y, z - 1, VoxelChunkDefault::DEFAULT_CHANNEL_ISOLEVEL);
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sum /= 6;
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sum -= current;
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if (sum < 0)
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sum = 0;
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_chunk->set_voxel(sum, x, y, z, VoxelChunkDefault::DEFAULT_CHANNEL_AO);
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}
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}
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}
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}
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void VoxelJob::generate_random_ao(int seed, int octaves, int period, float persistence, float scale_factor) {
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ERR_FAIL_COND(!_chunk.is_valid());
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int margin_start = _chunk->get_margin_start();
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int margin_end = _chunk->get_margin_end();
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int size_x = _chunk->get_size_x();
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int size_y = _chunk->get_size_y();
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int size_z = _chunk->get_size_z();
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int position_x = _chunk->get_position_x();
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int position_y = _chunk->get_position_y();
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int position_z = _chunk->get_position_z();
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Ref<OpenSimplexNoise> noise;
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noise.instance();
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noise->set_seed(seed);
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noise->set_octaves(octaves);
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noise->set_period(period);
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noise->set_persistence(persistence);
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for (int x = -margin_start; x < size_x + margin_end; ++x) {
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for (int z = -margin_start; z < size_z + margin_end; ++z) {
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for (int y = -margin_start; y < size_y + margin_end; ++y) {
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float val = noise->get_noise_3d(x + (position_x * size_x), y + (position_y * size_y), z + (position_z * size_z));
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val *= scale_factor;
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if (val > 1)
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val = 1;
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if (val < 0)
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val = -val;
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_chunk->set_voxel(int(val * 255.0), x, y, z, VoxelChunkDefault::DEFAULT_CHANNEL_RANDOM_AO);
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}
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}
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}
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}
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2020-08-04 09:44:18 +02:00
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VoxelJob::VoxelJob() {
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_in_tree = false;
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2020-08-04 10:08:04 +02:00
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#if !THREAD_POOL_PRESENT
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_complete = true;
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_cancelled = false;
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_max_allocated_time = 0;
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_start_time = 0;
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_current_run_stage = 0;
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_stage = 0;
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#endif
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2020-08-04 09:44:18 +02:00
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}
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VoxelJob::~VoxelJob() {
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_chunk.unref();
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}
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void VoxelJob::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_execute"), &VoxelJob::_execute);
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2020-08-04 10:08:04 +02:00
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#if !THREAD_POOL_PRESENT
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ClassDB::bind_method(D_METHOD("get_complete"), &VoxelJob::get_complete);
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ClassDB::bind_method(D_METHOD("set_complete", "value"), &VoxelJob::set_complete);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "complete"), "set_complete", "get_complete");
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ClassDB::bind_method(D_METHOD("get_start_time"), &VoxelJob::get_start_time);
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ClassDB::bind_method(D_METHOD("set_start_time", "value"), &VoxelJob::set_start_time);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "start_time"), "set_start_time", "get_start_time");
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ClassDB::bind_method(D_METHOD("get_current_run_stage"), &VoxelJob::get_current_run_stage);
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ClassDB::bind_method(D_METHOD("set_current_run_stage", "value"), &VoxelJob::set_current_run_stage);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "current_run_stage"), "set_current_run_stage", "get_current_run_stage");
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ClassDB::bind_method(D_METHOD("get_stage"), &VoxelJob::get_stage);
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ClassDB::bind_method(D_METHOD("set_stage", "value"), &VoxelJob::set_stage);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "stage"), "set_stage", "get_stage");
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ClassDB::bind_method(D_METHOD("get_current_execution_time"), &VoxelJob::get_current_execution_time);
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ClassDB::bind_method(D_METHOD("should_do", "just_check"), &VoxelJob::should_do, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("should_return"), &VoxelJob::should_return);
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BIND_VMETHOD(MethodInfo("_execute"));
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ClassDB::bind_method(D_METHOD("execute"), &VoxelJob::execute);
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ADD_SIGNAL(MethodInfo("completed"));
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#endif
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}
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#if !THREAD_POOL_PRESENT
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bool VoxelJob::get_complete() const {
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return _complete;
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}
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void VoxelJob::set_complete(const bool value) {
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_complete = value;
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}
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bool VoxelJob::get_cancelled() const {
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return _cancelled;
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}
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void VoxelJob::set_cancelled(const bool value) {
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_cancelled = value;
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}
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float VoxelJob::get_max_allocated_time() const {
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return _max_allocated_time;
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}
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void VoxelJob::set_max_allocated_time(const float value) {
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_max_allocated_time = value;
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2020-08-04 09:44:18 +02:00
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}
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2020-08-04 10:08:04 +02:00
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int VoxelJob::get_start_time() const {
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return _start_time;
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}
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void VoxelJob::set_start_time(const int value) {
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_start_time = value;
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}
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int VoxelJob::get_current_run_stage() const {
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return _current_run_stage;
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}
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void VoxelJob::set_current_run_stage(const int value) {
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_current_run_stage = value;
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}
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int VoxelJob::get_stage() const {
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return _stage;
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}
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void VoxelJob::set_stage(const int value) {
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_stage = value;
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}
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float VoxelJob::get_current_execution_time() {
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2020-08-04 10:52:27 +02:00
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return 0;
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2020-08-04 10:08:04 +02:00
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}
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bool VoxelJob::should_do(const bool just_check) {
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2020-08-04 10:52:27 +02:00
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return true;
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2020-08-04 10:08:04 +02:00
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}
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bool VoxelJob::should_return() {
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if (_cancelled)
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return true;
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2020-08-04 10:52:27 +02:00
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return false;
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2020-08-04 10:08:04 +02:00
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}
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void VoxelJob::execute() {
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ERR_FAIL_COND(!has_method("_execute"));
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call("_execute");
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}
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#endif
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