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891 B
891 B
RTileMap
Godot 4.0's TileMap backported to 3.x as an engine module, with (eventually) a few smaller features added.
The tilemap classes will be prefixed with R, so it compiles cleanly with the built in TileMap class.
It needs https://github.com/godotengine/godot/pull/48395 to work. I expect it to be merged to upstream Godot in a few days, while that's underway my godot fork already has it (https://github.com/Relintai/godot).
Building
- Get the source code for the engine.
git clone -b 3.x https://github.com/godotengine/godot.git godot
Or
git clone -b 3.x https://github.com/Relintai/godot.git godot
- Go into Godot's modules directory.
cd ./godot/modules/
- Clone this repository
git clone https://github.com/Relintai/rtile_map rtile_map
- Build Godot. Tutorial