mirror of
https://github.com/Relintai/the_tower_pandemonium.git
synced 2024-11-14 10:37:25 +01:00
36 lines
918 B
Plaintext
36 lines
918 B
Plaintext
[gd_scene load_steps=5 format=3]
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[ext_resource path="res://particles/flake.png" type="Texture" id=1]
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[sub_resource type="SpatialMaterial" id=13]
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flags_transparent = true
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vertex_color_use_as_albedo = true
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params_specular_mode = 4
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params_billboard_mode = 3
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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albedo_texture = ExtResource( 1 )
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[sub_resource type="QuadMesh" id=14]
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material = SubResource( 13 )
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[sub_resource type="Gradient" id=15]
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[node name="Particles" type="CPUParticles"]
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mesh = SubResource( 14 )
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emission_shape = 2
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emission_box_extents = Vector3( 70, 70, 70 )
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gravity = Vector3( 0, -0.4, 0 )
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initial_velocity_random = 0.15
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angular_velocity = 16.55
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angular_velocity_random = 0.51
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radial_accel = -0.05
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radial_accel_random = 0.37
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scale_amount = 0.4
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color_ramp = SubResource( 15 )
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hue_variation = 0.48
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hue_variation_random = 0.09
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anim_speed = 44.14
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anim_offset = 0.07
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