[gd_scene load_steps=5 format=3] [ext_resource path="res://particles/flake.png" type="Texture" id=1] [sub_resource type="SpatialMaterial" id=13] flags_transparent = true vertex_color_use_as_albedo = true params_specular_mode = 4 params_billboard_mode = 3 particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false albedo_texture = ExtResource( 1 ) [sub_resource type="QuadMesh" id=14] material = SubResource( 13 ) [sub_resource type="Gradient" id=15] [node name="Particles" type="CPUParticles"] mesh = SubResource( 14 ) emission_shape = 2 emission_box_extents = Vector3( 70, 70, 70 ) gravity = Vector3( 0, -0.4, 0 ) initial_velocity_random = 0.15 angular_velocity = 16.55 angular_velocity_random = 0.51 radial_accel = -0.05 radial_accel_random = 0.37 scale_amount = 0.4 color_ramp = SubResource( 15 ) hue_variation = 0.48 hue_variation_random = 0.09 anim_speed = 44.14 anim_offset = 0.07