mirror of
https://github.com/Relintai/the_tower_pandemonium.git
synced 2024-11-14 10:37:25 +01:00
205 lines
7.7 KiB
Plaintext
205 lines
7.7 KiB
Plaintext
[gd_scene load_steps=13 format=2]
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[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
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[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
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[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
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[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
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[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
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[sub_resource type="VoxelChunkBlocky" id=14]
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resource_name = "Chunk[0,-1,-1]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
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position_y = -1
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position_z = -1
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size_x = 16
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size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 80, 31, 1, 80, 20, 255, 255, 97, 80, 0, 0, 0, 0, 0 )
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[sub_resource type="VoxelChunkBlocky" id=15]
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resource_name = "Chunk[-1,0,-1]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
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position_x = -1
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position_z = -1
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size_x = 16
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size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 128, 29, 1, 148, 0, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 251, 14, 68, 1, 15, 2, 0, 255, 32, 15, 68, 1, 195, 14, 214, 0, 14, 18, 0, 15, 2, 0, 35, 14, 72, 0, 46, 1, 1, 20, 0, 15, 2, 0, 177, 15, 214, 0, 195, 15, 2, 0, 90, 15, 26, 2, 196, 15, 2, 0, 89, 15, 67, 1, 255, 49, 15, 202, 3, 255, 50, 15, 68, 1, 255, 51, 15, 2, 0, 255, 255, 175, 15, 72, 5, 255, 50, 15, 2, 0, 255, 121, 13, 91, 9, 13, 17, 0, 15, 246, 6, 36, 14, 40, 3, 14, 18, 0, 15, 2, 0, 255, 63, 80, 0, 0, 0, 0, 0 )
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[sub_resource type="VoxelChunkBlocky" id=16]
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resource_name = "Chunk[-1,-1,0]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
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position_x = -1
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position_y = -1
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size_x = 16
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size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 194, 29, 1, 214, 0, 14, 18, 0, 15, 2, 0, 17, 14, 54, 0, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 80, 0, 0, 0, 0, 0 )
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[sub_resource type="VoxelChunkBlocky" id=17]
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resource_name = "Chunk[-1,-1,-1]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
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position_x = -1
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position_y = -1
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position_z = -1
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size_x = 16
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size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 93, 31, 1, 103, 10, 255, 48, 31, 1, 68, 1, 255, 50, 15, 135, 2, 255, 48, 15, 68, 1, 255, 51, 15, 2, 0, 255, 255, 255, 255, 255, 129, 13, 90, 9, 14, 108, 9, 13, 35, 0, 15, 2, 0, 18, 14, 54, 0, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 11, 18, 0, 80, 0, 0, 0, 0, 0 )
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[sub_resource type="VoxelChunkBlocky" id=18]
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resource_name = "Chunk[0,-1,0]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
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position_y = -1
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size_x = 16
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size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 65, 31, 1, 84, 1, 255, 65, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 28, 80, 0, 0, 0, 0, 0 )
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[sub_resource type="VoxelChunkBlocky" id=19]
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resource_name = "Chunk[-1,0,0]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 0 )
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position_x = -1
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size_x = 16
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size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 161, 44, 1, 1, 182, 0, 13, 17, 0, 15, 2, 0, 255, 104, 14, 139, 1, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 78, 80, 0, 0, 0, 0, 0 )
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[sub_resource type="VoxelChunkBlocky" id=7]
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resource_name = "Chunk[-1,0,-2]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
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position_x = -1
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position_z = -2
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size_x = 16
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size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 212, 29, 1, 212, 20, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 80, 80, 0, 0, 0, 0, 0 )
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[node name="Level6" type="VoxelWorldBlocky"]
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editable = true
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max_concurrent_generations = 5
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library = ExtResource( 4 )
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chunks = [ SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 7 ) ]
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num_lods = 5
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
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[node name="Player" parent="." instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.995627, 1.18497, 0.0195603 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
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light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
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light_energy = 0.31
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shadow_enabled = true
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[node name="DirectionalLight2" type="DirectionalLight" parent="."]
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transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
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light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
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light_energy = 0.17
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shadow_enabled = true
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[node name="OmniLight" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
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light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
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light_energy = 1.17
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light_negative = true
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shadow_enabled = true
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omni_range = 7.3664
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omni_attenuation = 2.0
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omni_shadow_mode = 0
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[node name="OmniLight2" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
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light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
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light_energy = 2.55
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light_indirect_energy = 5.47
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light_specular = 0.61
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omni_range = 8.88538
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omni_attenuation = 1.1487
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[node name="OmniLight3" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
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light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
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light_energy = 2.55
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light_indirect_energy = 5.47
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light_specular = 0.61
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omni_range = 8.88538
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omni_attenuation = 1.1487
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[node name="OmniLight4" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
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light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
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light_energy = 2.55
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light_indirect_energy = 5.47
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light_specular = 0.61
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omni_range = 8.88538
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omni_attenuation = 0.406128
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[node name="OmniLight5" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
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light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
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light_energy = 0.83
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light_indirect_energy = 5.47
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light_negative = true
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light_specular = 0.61
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omni_range = 7.6254
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omni_attenuation = 0.70711
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[node name="Particles" parent="." instance=ExtResource( 1 )]
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[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -6.98108, 4.06104, -14.9795 )
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