Fix the particles and environments on the levels.

This commit is contained in:
Relintai 2022-10-01 13:46:14 +02:00
parent 84e487751e
commit 171ca59a09
14 changed files with 113 additions and 533 deletions

View File

@ -1,9 +1,9 @@
[gd_scene load_steps=26 format=2]
[gd_scene load_steps=20 format=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=1]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://levels/Level0.gd" type="Script" id=2]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=3]
[ext_resource path="res://particles/flake.png" type="Texture" id=5]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=4]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=6]
[ext_resource path="res://levels/title_font.tres" type="DynamicFont" id=7]
[ext_resource path="res://levels/title_subtext_font.tres" type="DynamicFont" id=8]
@ -207,52 +207,18 @@ library = ExtResource( 3 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 235, 29, 1, 249, 6, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 14, 18, 0, 15, 2, 0, 17, 14, 54, 0, 14, 18, 0, 15, 2, 0, 143, 14, 180, 0, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 53, 15, 90, 0, 71, 15, 2, 0, 71, 14, 180, 0, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 174, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=13]
[sub_resource type="GradientTexture" id=14]
gradient = SubResource( 13 )
[sub_resource type="ParticlesMaterial" id=15]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 14 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=16]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 5 )
[sub_resource type="QuadMesh" id=17]
material = SubResource( 16 )
[node name="Level0" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 3 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ]
num_lods = 5
script = ExtResource( 2 )
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 1 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 4 )]
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
@ -313,15 +279,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 15 )
draw_pass_1 = SubResource( 17 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 6 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -21.9693, 3.02528, -9.99266 )

View File

@ -1,9 +1,9 @@
[gd_scene load_steps=24 format=2]
[gd_scene load_steps=18 format=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=1]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=3]
[ext_resource path="res://particles/flake.png" type="Texture" id=5]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=4]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=6]
[sub_resource type="VoxelChunkBlocky" id=1]
@ -205,40 +205,6 @@ library = ExtResource( 3 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 235, 29, 1, 249, 6, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 14, 18, 0, 15, 2, 0, 17, 14, 54, 0, 14, 18, 0, 15, 2, 0, 143, 14, 180, 0, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 53, 15, 90, 0, 71, 15, 2, 0, 71, 14, 180, 0, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 174, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=13]
[sub_resource type="GradientTexture" id=14]
gradient = SubResource( 13 )
[sub_resource type="ParticlesMaterial" id=15]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 14 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=16]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 5 )
[sub_resource type="QuadMesh" id=17]
material = SubResource( 16 )
[node name="Level1" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
@ -249,8 +215,7 @@ __meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 1 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 4 )]
[node name="Player" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.165382, 0 )
@ -314,15 +279,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 15 )
draw_pass_1 = SubResource( 17 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 6 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -21.9693, 3.02528, -9.99266 )

View File

@ -1,11 +1,11 @@
[gd_scene load_steps=21 format=2]
[gd_scene load_steps=15 format=2]
[ext_resource path="res://levels/title_font.tres" type="DynamicFont" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://levels/Level10.gd" type="Script" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=6]
[sub_resource type="VoxelChunkBlocky" id=1]
resource_name = "Chunk[0,-1,-1]"
@ -141,52 +141,18 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 47, 29, 1, 51, 16, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 107, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=10]
[sub_resource type="GradientTexture" id=11]
gradient = SubResource( 10 )
[sub_resource type="ParticlesMaterial" id=12]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 11 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=13]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=14]
material = SubResource( 13 )
[node name="Level10" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
num_lods = 5
script = ExtResource( 5 )
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 6 )]
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
@ -247,19 +213,11 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 12 )
draw_pass_1 = SubResource( 14 )
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.922967, 6.98507, -18.9305 )
[node name="Particles" parent="." instance=ExtResource( 3 )]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 0.689822, -0.472154, 0.548832, 0, 0.758077, 0.652165, -0.723979, -0.449877, 0.522938, 5.55108, 12.3711, -5.69769 )

View File

@ -4,7 +4,8 @@
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=3]
[ext_resource path="res://scripts/Ladder.gd" type="Script" id=4]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=5]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=5]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=6]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=7]
[sub_resource type="VoxelChunkBlocky" id=1]
@ -188,6 +189,7 @@ extents = Vector3( 0.470313, 4.46225, 0.754098 )
editable = true
library = ExtResource( 3 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ]
num_lods = 5
script = ExtResource( 1 )
__meta__ = {
"_edit_lock_": true
@ -213,15 +215,14 @@ shadow_enabled = true
[node name="Player" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.12439, 25.2891, 17.5787 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 5 )
[node name="OmniLight2" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.96332, 24.167, 17.7326 )
light_color = Color( 0.627451, 0.0862745, 0.776471, 1 )
light_energy = 1.65
shadow_enabled = true
[node name="WorldEnvironment" parent="." instance=ExtResource( 6 )]
[node name="OmniLight4" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -13.3812, 25.2187, 20.8924 )
light_energy = 0.96
@ -243,6 +244,8 @@ light_color = Color( 0.815686, 0.831373, 0.764706, 1 )
shadow_enabled = true
omni_range = 8.8008
[node name="Particles" parent="." instance=ExtResource( 5 )]
[node name="ExitPortal" parent="." instance=ExtResource( 7 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.95379, 32.0067, 25.0291 )

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=20 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="VoxelChunkBlocky" id=1]
resource_name = "Chunk[-1,-1,-1]"
@ -140,51 +140,17 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 250, 29, 1, 255, 15, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 16, 31, 1, 54, 0, 34, 15, 2, 0, 144, 14, 216, 0, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 15, 2, 0, 231, 13, 12, 1, 47, 1, 1, 60, 3, 0, 13, 38, 0, 15, 18, 0, 0, 15, 2, 0, 75, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=9]
[sub_resource type="GradientTexture" id=10]
gradient = SubResource( 9 )
[sub_resource type="ParticlesMaterial" id=11]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 10 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=12]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=13]
material = SubResource( 12 )
[node name="Level3" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, -0.947732, 0 )
@ -248,15 +214,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 11 )
draw_pass_1 = SubResource( 13 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.00102, 9.20603, -19.3076 )

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=20 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="VoxelChunkBlocky" id=1]
resource_name = "Chunk[0,-1,-1]"
@ -144,51 +144,17 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 169, 47, 1, 1, 190, 0, 169, 15, 2, 0, 62, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 224, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=10]
[sub_resource type="GradientTexture" id=11]
gradient = SubResource( 10 )
[sub_resource type="ParticlesMaterial" id=12]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 11 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=13]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=14]
material = SubResource( 13 )
[node name="Level4" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.379907, 0.165382, -0.480157 )
@ -252,15 +218,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 12 )
draw_pass_1 = SubResource( 14 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -23.7753, 10.3203, -13.9228 )

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=22 format=2]
[gd_scene load_steps=16 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="VoxelChunkBlocky" id=1]
resource_name = "Chunk[-1,-1,-1]"
@ -177,51 +177,17 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 219, 29, 1, 235, 4, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 178, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=12]
[sub_resource type="GradientTexture" id=13]
gradient = SubResource( 12 )
[sub_resource type="ParticlesMaterial" id=14]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 13 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=15]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=16]
material = SubResource( 15 )
[node name="Level5" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, -0.91547, 0.534943 )
@ -285,15 +251,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 14 )
draw_pass_1 = SubResource( 16 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18.0323, 2.06599, -2.96928 )

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=19 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="VoxelChunkBlocky" id=14]
resource_name = "Chunk[0,-1,-1]"
@ -124,51 +124,17 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 212, 29, 1, 212, 20, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 80, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=9]
[sub_resource type="GradientTexture" id=10]
gradient = SubResource( 9 )
[sub_resource type="ParticlesMaterial" id=11]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 10 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=12]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=13]
material = SubResource( 12 )
[node name="Level6" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 7 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.995627, 1.18497, 0.0195603 )
@ -232,15 +198,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 11 )
draw_pass_1 = SubResource( 13 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -6.98108, 4.06104, -14.9795 )

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=18 format=2]
[gd_scene load_steps=12 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="VoxelChunkBlocky" id=13]
resource_name = "Chunk[-1,-1,-1]"
@ -108,51 +108,17 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 38, 29, 1, 40, 18, 15, 18, 0, 35, 15, 2, 0, 179, 14, 252, 0, 15, 2, 0, 17, 14, 54, 0, 29, 2, 55, 0, 14, 18, 0, 14, 54, 0, 15, 2, 0, 179, 15, 216, 0, 35, 14, 54, 0, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 179, 14, 216, 0, 15, 18, 0, 89, 15, 2, 0, 116, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=8]
[sub_resource type="GradientTexture" id=9]
gradient = SubResource( 8 )
[sub_resource type="ParticlesMaterial" id=10]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 9 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=11]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=12]
material = SubResource( 11 )
[node name="Level7" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.41305, 0.165382, 0 )
@ -216,15 +182,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 10 )
draw_pass_1 = SubResource( 12 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.96747, 4.02385, -16.9428 )

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=19 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="VoxelChunkBlocky" id=1]
resource_name = "Chunk[-1,-1,-1]"
@ -124,51 +124,17 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 243, 29, 1, 248, 15, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 18, 0, 35, 15, 2, 0, 179, 15, 252, 0, 35, 14, 54, 0, 14, 2, 0, 14, 36, 0, 14, 18, 0, 15, 2, 0, 255, 255, 112, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=9]
[sub_resource type="GradientTexture" id=10]
gradient = SubResource( 9 )
[sub_resource type="ParticlesMaterial" id=11]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 10 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=12]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=13]
material = SubResource( 12 )
[node name="Level8" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.758311, 0 )
@ -232,15 +198,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 11 )
draw_pass_1 = SubResource( 13 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19.9552, 2.02718, -3.01009 )

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=20 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="VoxelChunkBlocky" id=1]
resource_name = "Chunk[0,-1,-1]"
@ -140,51 +140,17 @@ library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 47, 29, 1, 51, 16, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 107, 80, 0, 0, 0, 0, 0 )
[sub_resource type="Gradient" id=10]
[sub_resource type="GradientTexture" id=11]
gradient = SubResource( 10 )
[sub_resource type="ParticlesMaterial" id=12]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 11 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=13]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=14]
material = SubResource( 13 )
[node name="Level9" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.290306, 0.122863 )
@ -248,15 +214,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 12 )
draw_pass_1 = SubResource( 14 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.922967, 6.98507, -18.9305 )

View File

@ -1,44 +1,10 @@
[gd_scene load_steps=11 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
[sub_resource type="Gradient" id=1]
[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )
[sub_resource type="ParticlesMaterial" id=3]
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale = 0.4
color_ramp = SubResource( 2 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07
[sub_resource type="SpatialMaterial" id=4]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 6 )
[sub_resource type="QuadMesh" id=5]
material = SubResource( 4 )
[node name="LevelKit" type="VoxelWorldBlocky"]
editable = true
@ -48,8 +14,7 @@ __meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 3 )
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.165382, 0 )
@ -113,15 +78,7 @@ light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" type="Particles" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
amount = 50
lifetime = 8.41
speed_scale = 4.44
randomness = 0.38
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
process_material = SubResource( 3 )
draw_pass_1 = SubResource( 5 )
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -21.9693, 3.02528, -9.99266 )

View File

@ -0,0 +1,35 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://particles/flake.png" type="Texture" id=1]
[sub_resource type="SpatialMaterial" id=13]
flags_transparent = true
vertex_color_use_as_albedo = true
params_specular_mode = 4
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 1 )
[sub_resource type="QuadMesh" id=14]
material = SubResource( 13 )
[sub_resource type="Gradient" id=15]
[node name="Particles" type="CPUParticles"]
mesh = SubResource( 14 )
emission_shape = 2
emission_box_extents = Vector3( 70, 70, 70 )
gravity = Vector3( 0, -0.4, 0 )
initial_velocity_random = 0.15
angular_velocity = 16.55
angular_velocity_random = 0.51
radial_accel = -0.05
radial_accel_random = 0.37
scale_amount = 0.4
color_ramp = SubResource( 15 )
hue_variation = 0.48
hue_variation_random = 0.09
anim_speed = 44.14
anim_offset = 0.07

View File

@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://environments/red_env.tres" type="Environment3D" id=1]
[node name="WorldEnvironment" type="WorldEnvironment3D"]
environment = ExtResource( 1 )