the_tower_pandemonium/game/levels/Level3.tscn

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[gd_scene load_steps=14 format=2]
[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[sub_resource type="VoxelChunkBlocky" id=1]
resource_name = "Chunk[-1,-1,-1]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
position_x = -1
position_y = -1
position_z = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 68, 31, 1, 76, 12, 255, 49, 15, 68, 1, 255, 68, 14, 86, 1, 13, 18, 0, 29, 1, 18, 0, 15, 2, 0, 255, 32, 15, 67, 1, 255, 49, 15, 68, 1, 255, 255, 119, 15, 15, 5, 255, 68, 14, 221, 3, 14, 18, 0, 15, 2, 0, 251, 14, 32, 1, 13, 18, 0, 80, 0, 0, 0, 0, 0 )
[sub_resource type="VoxelChunkBlocky" id=2]
resource_name = "Chunk[0,-1,0]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
position_y = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 12, 29, 1, 32, 0, 15, 18, 0, 17, 15, 2, 0, 233, 15, 32, 1, 17, 14, 36, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 61, 80, 0, 0, 0, 0, 0 )
[sub_resource type="VoxelChunkBlocky" id=3]
resource_name = "Chunk[-1,-1,0]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
position_x = -1
position_y = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 9, 29, 1, 28, 1, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 46, 80, 0, 0, 0, 0, 0 )
[sub_resource type="VoxelChunkBlocky" id=4]
resource_name = "Chunk[0,-1,-1]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
position_y = -1
position_z = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 162, 31, 1, 177, 5, 255, 49, 15, 68, 1, 255, 255, 255, 188, 15, 2, 0, 255, 255, 255, 188, 15, 152, 7, 255, 255, 80, 14, 97, 2, 15, 18, 0, 0, 46, 1, 1, 21, 0, 15, 2, 0, 194, 14, 231, 0, 15, 18, 0, 35, 15, 2, 0, 233, 15, 50, 1, 17, 15, 2, 0, 215, 15, 14, 1, 17, 15, 36, 0, 17, 15, 2, 0, 251, 15, 50, 1, 255, 13, 80, 0, 0, 0, 0, 0 )
[sub_resource type="VoxelChunkBlocky" id=5]
resource_name = "Chunk[-1,0,-1]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
position_x = -1
position_z = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 187, 31, 1, 207, 0, 187, 15, 2, 0, 42, 13, 12, 1, 61, 1, 1, 1, 20, 0, 31, 0, 18, 0, 17, 15, 2, 0, 248, 14, 47, 1, 15, 2, 0, 255, 255, 255, 255, 255, 255, 105, 15, 202, 7, 0, 15, 2, 0, 255, 31, 15, 68, 1, 255, 46, 0, 12, 9, 0, 4, 0, 15, 2, 0, 255, 42, 15, 64, 1, 255, 46, 0, 2, 0, 14, 68, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 171, 80, 0, 0, 0, 0, 0 )
[sub_resource type="VoxelChunkBlocky" id=6]
resource_name = "Chunk[0,0,-1]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
position_z = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 127, 47, 1, 1, 147, 1, 255, 127, 15, 2, 0, 255, 255, 40, 14, 203, 3, 11, 18, 0, 17, 1, 3, 0, 8, 2, 0, 11, 33, 0, 13, 16, 0, 15, 2, 0, 255, 0, 14, 34, 1, 12, 18, 0, 31, 1, 84, 5, 255, 49, 12, 84, 1, 15, 2, 0, 255, 34, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 255, 188, 15, 16, 5, 255, 50, 15, 68, 1, 255, 49, 15, 30, 10, 255, 49, 15, 2, 0, 255, 255, 255, 255, 109, 80, 0, 0, 0, 0, 0 )
[sub_resource type="VoxelChunkBlocky" id=7]
resource_name = "Chunk[0,0,-2]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 )
position_z = -2
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 207, 47, 1, 1, 211, 17, 32, 15, 53, 0, 34, 15, 2, 0, 255, 255, 255, 134, 15, 203, 3, 222, 80, 0, 0, 0, 0, 0 )
[sub_resource type="VoxelChunkBlocky" id=8]
resource_name = "Chunk[-1,0,-2]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
position_x = -1
position_z = -2
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 250, 29, 1, 255, 15, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 16, 31, 1, 54, 0, 34, 15, 2, 0, 144, 14, 216, 0, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 15, 2, 0, 231, 13, 12, 1, 47, 1, 1, 60, 3, 0, 13, 38, 0, 15, 18, 0, 0, 15, 2, 0, 75, 80, 0, 0, 0, 0, 0 )
[node name="Level3" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
num_lods = 5
__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, -0.947732, 0 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
light_energy = 0.31
shadow_enabled = true
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
light_energy = 0.17
shadow_enabled = true
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
light_energy = 1.17
light_negative = true
shadow_enabled = true
omni_range = 7.3664
omni_attenuation = 2.0
omni_shadow_mode = 0
[node name="OmniLight2" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
light_energy = 2.55
light_indirect_energy = 5.47
light_specular = 0.61
omni_range = 8.88538
omni_attenuation = 1.1487
[node name="OmniLight3" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
light_energy = 2.55
light_indirect_energy = 5.47
light_specular = 0.61
omni_range = 8.88538
omni_attenuation = 1.1487
[node name="OmniLight4" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
light_energy = 2.55
light_indirect_energy = 5.47
light_specular = 0.61
omni_range = 8.88538
omni_attenuation = 0.406128
[node name="OmniLight5" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
light_energy = 0.83
light_indirect_energy = 5.47
light_negative = true
light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" parent="." instance=ExtResource( 1 )]
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.00102, 9.20603, -19.3076 )