the_tower_pandemonium/game/levels/Level3.tscn

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[gd_scene load_steps=14 format=3]
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[ext_resource path="res://levels/Particles.tscn" type="PackedScene" id=1]
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[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/WorldEnvironment.tscn" type="PackedScene" id=3]
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[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
[sub_resource type="VoxelChunkBlocky" id=1]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
position_x = -1
position_y = -1
position_z = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABAP///////////////0QfAUwM/zEPRAH/RA5WAQ0SAB0BEgAPAgD/IA9DAf8xD0QB//93Dw8F/0QO3QMOEgAPAgD7DiABDRIAUAAAAAAA" )
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[sub_resource type="VoxelChunkBlocky" id=2]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
position_y = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABAAwdASAADxIAEQ8CAOkPIAERDiQADwIA////////////////////////////PVAAAAAAAA==" )
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[sub_resource type="VoxelChunkBlocky" id=3]
resource_name = "Chunk[-1,-1,0]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
position_x = -1
position_y = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABAP8JHQEcAQ4SAA8CAP8ODjIBDxIAEQ8CAP//////////////////////////LlAAAAAAAA==" )
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[sub_resource type="VoxelChunkBlocky" id=4]
resource_name = "Chunk[0,-1,-1]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
position_y = -1
position_z = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABAP//////oh8BsQX/MQ9EAf///7wPAgD///+8D5gH//9QDmECDxIAAC4BARUADwIAwg7nAA8SACMPAgDpDzIBEQ8CANcPDgERDyQAEQ8CAPsPMgH/DVAAAAAAAA==" )
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[sub_resource type="VoxelChunkBlocky" id=5]
resource_name = "Chunk[-1,0,-1]"
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
position_x = -1
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size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABALsfAc8Auw8CACoNDAE9AQEBFAAfABIAEQ8CAPgOLwEPAgD///////9pD8oHAA8CAP8fD0QB/y4ADAkABAAPAgD/Kg9AAf8uAAIADkQBDxIAIw8CAP////////+rUAAAAAAA" )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
position_z = -1
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABAP9/LwEBkwH/fw8CAP//KA7LAwsSABEBAwAIAgALIQANEAAPAgD/AA4iAQwSAB8BVAX/MQxUAQ8CAP8iD0QB/zIPAgD///+8DxAF/zIPRAH/MQ8eCv8xDwIA/////21QAAAAAAA=" )
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[sub_resource type="VoxelChunkBlocky" id=7]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 )
position_z = -2
size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABAP//////////////////////zy8BAdMRIA81ACIPAgD///+GD8sD3lAAAAAAAA==" )
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[sub_resource type="VoxelChunkBlocky" id=8]
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size_x = 16
size_y = 16
size_z = 16
data_size_x = 18
data_size_y = 18
data_size_z = 18
margin_start = 1
margin_end = 1
library = ExtResource( 4 )
channel_count = 1
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data_channel = PoolByteArray( "HwABAP////////////////////odAf8PDxIAIw8CAOkOMgEdAg8BDhIADjYADwIA6Q4OAQ4yAQ4SAA42AA8CABAfATYAIg8CAJAO2AAPEgAjDwIA6Q4yAQ8CAOcNDAEvAQE8AwANJgAPEgAADwIAS1AAAAAAAA==" )
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[node name="Level3" type="VoxelWorldBlocky"]
editable = true
max_concurrent_generations = 5
library = ExtResource( 4 )
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
num_lods = 5
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__meta__ = {
"_edit_lock_": true
}
[node name="WorldEnvironment" parent="." instance=ExtResource( 3 )]
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[node name="Player" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, -0.947732, 0 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
light_energy = 0.31
shadow_enabled = true
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
light_energy = 0.17
shadow_enabled = true
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
light_energy = 1.17
light_negative = true
shadow_enabled = true
omni_range = 7.3664
omni_attenuation = 2.0
omni_shadow_mode = 0
[node name="OmniLight2" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
light_energy = 2.55
light_indirect_energy = 5.47
light_specular = 0.61
omni_range = 8.88538
omni_attenuation = 1.1487
[node name="OmniLight3" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
light_energy = 2.55
light_indirect_energy = 5.47
light_specular = 0.61
omni_range = 8.88538
omni_attenuation = 1.1487
[node name="OmniLight4" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
light_energy = 2.55
light_indirect_energy = 5.47
light_specular = 0.61
omni_range = 8.88538
omni_attenuation = 0.406128
[node name="OmniLight5" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
light_energy = 0.83
light_indirect_energy = 5.47
light_negative = true
light_specular = 0.61
omni_range = 7.6254
omni_attenuation = 0.70711
[node name="Particles" parent="." instance=ExtResource( 1 )]
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[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.00102, 9.20603, -19.3076 )