A c++ Godot engine module, to layer, pack, and merge textures at runtime.
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Relintai b26b97d728 Removed the test method. 2019-10-21 21:15:30 +02:00
rectpack2D
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README.md
SCsub Renamed MergeTexture to TexturePacker. 2019-10-21 21:11:11 +02:00
config.py
register_types.cpp Renamed MergeTexture to TexturePacker. 2019-10-21 21:11:11 +02:00
register_types.h
texture_packer.cpp Removed the test method. 2019-10-21 21:15:30 +02:00
texture_packer.h Removed the test method. 2019-10-21 21:15:30 +02:00

README.md

merge_texture

TODO