A c++ Godot engine module, to layer, pack, and merge textures at runtime.
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Relintai 171016d075 Renamed the module to texture_packer. 2019-10-21 21:05:02 +02:00
rectpack2D More work. 2019-10-21 18:33:12 +02:00
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merge_texture.cpp MergeTexture works now. 2019-10-21 20:57:39 +02:00
merge_texture.h MergeTexture works now. 2019-10-21 20:57:39 +02:00
register_types.cpp Renamed the module to texture_packer. 2019-10-21 21:05:02 +02:00
register_types.h Renamed the module to texture_packer. 2019-10-21 21:05:02 +02:00

README.md

merge_texture

TODO