|
1e0da8f335
|
Added an ERR_FAIL_COND into TexturePacker::add_texture. Aléso fixed an issue from the previous few commits with variables in scope in TextureMerger.
|
2019-10-23 17:10:57 +02:00 |
|
|
5d28f6fc1e
|
Now automatic merge in TextureMerger will create your atlases on the next update (_process). Also now it works even if you manipulate the textures directly with the API.
|
2019-10-23 16:54:28 +02:00 |
|
|
cb177e1d3f
|
Added a texture_removed signal, and _texture_removed vmethod. The unref_texture, and unref_texture_index functions now return wether the texture actually got removed.
Also fixed missing PropertyInfo from the texture_added signal.
|
2019-10-23 16:30:41 +02:00 |
|
|
9de8c209f1
|
texture_added and _texture_added will only be called if an addition actually occurs. (Refcount increases won't count as addition).
|
2019-10-23 16:08:12 +02:00 |
|
|
4bdea3cc56
|
TextureMerger's set_textures will now clean up textures in the packer properly.
|
2019-10-23 16:03:59 +02:00 |
|
|
7804575cf6
|
Both automatic_merge and keep_original_atlases in TextureMerger is false by default now.
|
2019-10-23 16:01:20 +02:00 |
|
|
ff60ad4207
|
Added a "texture_added" signal, and the 2 signals are also available as vmethods now.
|
2019-10-23 16:00:09 +02:00 |
|
|
c9cef93510
|
Added missing editor_hint check.
|
2019-10-22 01:07:53 +02:00 |
|
|
63b908afb6
|
Added "automatic_merge" property, and a "texture_merged" signal.
|
2019-10-22 01:00:39 +02:00 |
|
|
8f19801eaa
|
Added a variant vector binding to TextureMerger. It will merge all textures on set. Added contains_texture to TexturePacker. Logic fixes in querying textures in TexturePacker.
|
2019-10-22 00:52:59 +02:00 |
|
|
95fbb4668b
|
Added a TextureMerger Node.
|
2019-10-22 00:17:11 +02:00 |
|