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Little work.
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@ -13,6 +13,9 @@ class MergeTexture : public ImageTexture {
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GDCLASS(MergeTexture, ImageTexture);
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public:
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void add(Ref<Texture> texture);
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void get_texture(int index);
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int get_texture_count();
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void merge();
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String test();
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@ -31,6 +34,7 @@ protected:
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static void _bind_methods();
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private:
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bool _keep_original_atlases;
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std::vector<bin> _bins;
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Vector<MergeTextureEntry> _entries;
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};
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