terraman_2d/world
2022-02-26 14:56:04 +01:00
..
blocky Lots of cleanups. 2022-02-24 16:55:14 +01:00
default Added a new flags default channel. Also added flags enum for it. 2022-02-26 14:56:04 +01:00
jobs Add properties for rao in the light job. 2022-02-24 19:23:25 +01:00
block_terrain_2d_structure.cpp Lots of cleanups. 2022-02-24 16:55:14 +01:00
block_terrain_2d_structure.h Lots of cleanups. 2022-02-24 16:55:14 +01:00
terrain_2d_chunk.cpp Added a custom transform to world and chunks. It can be used to set up everything as isometric. 2022-02-24 18:48:46 +01:00
terrain_2d_chunk.h Added a custom transform to world and chunks. It can be used to set up everything as isometric. 2022-02-24 18:48:46 +01:00
terrain_2d_environment_data.cpp Replace Terrain to Terrain2D everywhere. 2022-02-22 11:42:28 +01:00
terrain_2d_environment_data.h Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.) 2022-02-22 12:02:42 +01:00
terrain_2d_structure.cpp Lots of cleanups. 2022-02-24 16:55:14 +01:00
terrain_2d_structure.h Lots of cleanups. 2022-02-24 16:55:14 +01:00
terrain_2d_world_editor.cpp Lots of cleanups. 2022-02-24 16:55:14 +01:00
terrain_2d_world_editor.h Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.) 2022-02-22 12:02:42 +01:00
terrain_2d_world.cpp Added a custom transform to world and chunks. It can be used to set up everything as isometric. 2022-02-24 18:48:46 +01:00
terrain_2d_world.h Added a custom transform to world and chunks. It can be used to set up everything as isometric. 2022-02-24 18:48:46 +01:00