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terrain_2d_library_merger_pcm.cpp
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Comment some unneeded logic.
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2022-02-24 10:14:59 +01:00 |
terrain_2d_library_merger_pcm.h
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Depend on props_2d instead of the props module.
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2022-02-22 13:29:31 +01:00 |
terrain_2d_library_merger.cpp
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Added texture properties to the libraries.
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2022-02-24 10:16:02 +01:00 |
terrain_2d_library_merger.h
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Depend on props_2d instead of the props module.
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2022-02-22 13:29:31 +01:00 |
terrain_2d_library_simple.cpp
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Replace Terrain to Terrain2D everywhere.
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2022-02-22 11:42:28 +01:00 |
terrain_2d_library_simple.h
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |
terrain_2d_library.cpp
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Added texture properties to the libraries.
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2022-02-24 10:16:02 +01:00 |
terrain_2d_library.h
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Added texture properties to the libraries.
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2022-02-24 10:16:02 +01:00 |
terrain_2d_material_cache_pcm.cpp
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Port the new getters from props. Also added notes.
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2022-02-24 00:05:29 +01:00 |
terrain_2d_material_cache_pcm.h
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Port the new getters from props. Also added notes.
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2022-02-24 00:05:29 +01:00 |
terrain_2d_material_cache.cpp
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Port the new getters from props. Also added notes.
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2022-02-24 00:05:29 +01:00 |
terrain_2d_material_cache.h
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Port the new getters from props. Also added notes.
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2022-02-24 00:05:29 +01:00 |
terrain_2d_surface_merger.cpp
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |
terrain_2d_surface_merger.h
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |
terrain_2d_surface_simple.cpp
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |
terrain_2d_surface_simple.h
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |
terrain_2d_surface.cpp
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |
terrain_2d_surface.h
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Replace TERRAIN_ to TERRAIN_2D_. (Include guards, and enums.)
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2022-02-22 12:02:42 +01:00 |