terraman/world
2021-08-02 20:02:48 +02:00
..
blocky Job step setup. 2021-04-19 17:57:47 +02:00
default Added a chunk_lod_first_falloff parameter to TerraWorldDefault. 2021-04-19 18:33:49 +02:00
jobs Improved the cache api again. Now the chunks can store the assigned key, so it does not have to be re-hashed again only if actually needed. 2021-08-02 20:02:48 +02:00
block_terra_structure.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
block_terra_structure.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_chunk.cpp Improved the cache api again. Now the chunks can store the assigned key, so it does not have to be re-hashed again only if actually needed. 2021-08-02 20:02:48 +02:00
terra_chunk.h Improved the cache api again. Now the chunks can store the assigned key, so it does not have to be re-hashed again only if actually needed. 2021-08-02 20:02:48 +02:00
terra_environment_data.cpp Renamed EnvironmentData to TerraEnvironmentData. Also fixed include guard. 2021-04-18 22:34:17 +02:00
terra_environment_data.h Renamed EnvironmentData to TerraEnvironmentData. Also fixed include guard. 2021-04-18 22:34:17 +02:00
terra_structure.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_structure.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_world_editor.cpp Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_world_editor.h Renamed every file prefix from voxelman to terra. 2021-04-16 12:56:21 +02:00
terra_world.cpp Added back the max_concurrent_generations property. This fixes chunk generation on android. 2021-04-21 12:03:59 +02:00
terra_world.h Added back the max_concurrent_generations property. This fixes chunk generation on android. 2021-04-21 12:03:59 +02:00