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3ccfb05b5c
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Removed the old liquid mesher, and reused the normal blocky mesher as liquid mesher. It should work as is.
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2022-02-18 22:45:22 +01:00 |
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098afa23e2
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
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460f38090b
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Added a new TerraMaterialCachePCM class to be used with the material cache pcm. Skeleton for now.
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2021-08-02 19:03:56 +02:00 |
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f53e6572b1
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Added a new TerraMaterialCache class.
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2021-08-02 13:13:37 +02:00 |
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ac786ab720
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Added TerramanLibraryMergerPCM. PCM = Per Chunk Material. Just a skeleton class for now.
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2021-08-01 17:50:58 +02:00 |
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c63fe5238a
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Renamed the new class to TerraMesherJobStep, as it can be used in every mesher.
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2021-04-17 13:08:47 +02:00 |
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6e1cff8d5a
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Added a new TerraTerrarinJobStep Reference class. It will be used to simplify the logic in TerrarinJob, and to make it better scriptable (this way mesh generation logic can be changed with the graphic settings aswell).
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2021-04-17 13:06:44 +02:00 |
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603581f6e0
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Renamed every file prefix from voxelman to terra.
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2021-04-16 12:56:21 +02:00 |
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9bbb56d728
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Removed the marching cubes mesher.
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2021-04-15 22:04:24 +02:00 |
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77e5f9e1e4
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Removed the cubic mesher.
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2021-04-15 22:01:17 +02:00 |
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126bb7c712
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Changed every Voxel prefix to Terra. Also added back everything to the build. It will also build with voxelman installed.
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2021-04-15 21:28:45 +02:00 |
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40a4beffb9
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Added voxelman, and removed everything form compile, and initial setup.
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2021-04-15 11:47:28 +02:00 |
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