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cb3229876b
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Work on fixing compile.
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2023-01-09 01:15:58 +01:00 |
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3ccfb05b5c
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Removed the old liquid mesher, and reused the normal blocky mesher as liquid mesher. It should work as is.
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2022-02-18 22:45:22 +01:00 |
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098afa23e2
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Changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 13:59:00 +01:00 |
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654e8872de
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Updated copyright headers.
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2022-01-12 22:19:46 +01:00 |
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f62b605d9a
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now PropJob will actually use JobSteps.
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2021-08-07 13:47:55 +02:00 |
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0836917f72
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Job step setup.
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2021-04-19 17:57:47 +02:00 |
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8741d8d646
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Now the terrarin job only supports one liquid mesher, and one normal mesher.
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2021-04-17 15:57:31 +02:00 |
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828566f001
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Register the isolevel channel to the properties for the blocky chunk.
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2021-04-16 22:14:38 +02:00 |
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025c902b44
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Now chunks are only laid out on a 2d grid. Removed the y coordinate from everywhere. The meshers doesn't work properly yet.
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2021-04-16 17:13:54 +02:00 |
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603581f6e0
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Renamed every file prefix from voxelman to terra.
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2021-04-16 12:56:21 +02:00 |
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126bb7c712
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Changed every Voxel prefix to Terra. Also added back everything to the build. It will also build with voxelman installed.
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2021-04-15 21:28:45 +02:00 |
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5b99d7cfd8
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Update copyright headers.
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2021-04-15 18:30:20 +02:00 |
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40a4beffb9
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Added voxelman, and removed everything form compile, and initial setup.
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2021-04-15 11:47:28 +02:00 |
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