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@ -10,7 +10,7 @@ So I ended up creating this. Everything works the same as in voxelman, but the a
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This is an engine module! Which means that you will need to compile it into Godot! [See the compiling section here.](#compiling)
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You can grab pre-built binaries (even editor + export templates) from the [Broken Seals](https://github.com/Relintai/broken_seals) repo.
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You can grab pre-built binaries (even editor + export templates) from the [Broken Seals](https://github.com/Relintai/broken_seals/releases) repo.
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## Godot Version Support
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