From 89e42134f5d3c77d9aa41a66da48659cffeb3ec6 Mon Sep 17 00:00:00 2001 From: Relintai Date: Sun, 13 Feb 2022 20:26:25 +0100 Subject: [PATCH] Link to the releases tab. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 58bfb72..4c0f164 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ So I ended up creating this. Everything works the same as in voxelman, but the a This is an engine module! Which means that you will need to compile it into Godot! [See the compiling section here.](#compiling) -You can grab pre-built binaries (even editor + export templates) from the [Broken Seals](https://github.com/Relintai/broken_seals) repo. +You can grab pre-built binaries (even editor + export templates) from the [Broken Seals](https://github.com/Relintai/broken_seals/releases) repo. ## Godot Version Support